Musing About

Overall★★★★★★★★★★3.63
Innovation★★★★★★★★★★3.58
Theme★★★★★★★★★★3.78
Graphics★★★★★★★★★★4.18
Audio★★★★★★★★★★3.48
Humor★★★★★★★★★★3.35
Mood★★★★★★★★★★3.98
Coolness★★★★★★★★★★100%
The ultimate Muse simulator - guide your clueless /and also a little spineless.../ brush wielding protégé through an entire week of hard work, onion soup and... more hard work!

Your objective is to finish your painting on time which sounds much easier then it actually is.

Paintbrush not included.

Comments33

spazzarama
spazzarama9 Dec 2014, 00:10
I like it, really nice mood, and gotta love the absinthe to bring that creativity back in action!
VLTRAUIOLET
VLTRAUIOLET10 Dec 2014, 09:04
Amazing art, a fitting music! It's a little bit tricky at first to work out that some bars need to be full (health, productivty) while others need to be empty (hunger, stress) - to begin with i was trying to keep them all full haha!

Great concept though, and really nifty use of the theme
Nikteddy9210 Dec 2014, 16:38
I still can't define the true formula to manage productivity... but nice work, I like it! :D
Saturnyn
Saturnyn10 Dec 2014, 16:53
Really nice graphics and music, I couldn't find how to keep productivity high enough though. I just kept drinking until the end ^^
AMS11 Dec 2014, 00:20
Dude, this game is amazing, its gameplay reminds me of 'Gods will be watching', love the mood and the overall feeling, plus it's hard as hell, because so is the life of an artist, good job! Lot of stars!
Animefrikis
Animefrikis11 Dec 2014, 00:53
Its a nice idea and hard to master game. One suggestion: It was a bit confusing that for some bars being full is the desired state, while for others being empty was the target. I feel that it would be better if you tried to keep all the bars full or all empty. Good luck :)
kiririn51
kiririn5111 Dec 2014, 01:11
I'm a failure of an artist ;_;
CScribes11 Dec 2014, 02:42
Great game. I agree that the full bar was confusing, and I wasn't so ure if what I was doing was helping the painting or not. Controls were smooth and the music was nice :)
jtpup011 Dec 2014, 02:45
Cool game it's funny, and accurate.
Miziziziz11 Dec 2014, 02:53
This is insanely difficult.
I like all the art and music and everything, but no matter how I strategize and try to figure things I just can't win.
Also, it seems almost random what things do; sometimes they boost creativity, other times they boost productivity, then sometimes they decrease productivity. It makes no sense
sebasRez
sebasRez11 Dec 2014, 15:13
That was really nice, I got confused at some points because sometimes full bars for some are bad while empty bars are bad for others so maybe some more distinction between them would help! The graphics were really nice and I believe all of us can relate to this completely.

Poor guy... onion soup day in and day out.
StejkRobot
StejkRobot12 Dec 2014, 01:13
Really nice and relatable game! and im glad you didnt call it "Art graduate simulator"..
belowzerogames
belowzerogames12 Dec 2014, 01:44
Cool concept I sort of wasted a day consuming alcohol just to see what would happen to my artist :P Needless to say my client was disappointed
Backterria
Backterria13 Dec 2014, 03:31
Awesome just awesome graphics!!!
SusanTheCat
SusanTheCat14 Dec 2014, 02:31
Awesome graphics and great music.
Victory Garden14 Dec 2014, 02:39
I really like this entry! It felt kind of impossible, which I suppose is part of the point--a bit depressing, but it had a certain charm to it. I loved the green absinthe effect and all the little details of the environment. Thank you for the game!
01rafael14 Dec 2014, 21:12
lovely graphics! super awesome artstyle!
Empyrealhell14 Dec 2014, 21:20
Fun and quirky, though it seems like it can't be won without a nice helping of luck. The effects of some of the actions seem to either be randomized, or so inter-related to the state of things it doesn't affect as to be near-impossible to predict. It was fun to play around and disappoint a few clients, but I never made it any closer than around 75%.
janovbyrnisson14 Dec 2014, 21:24
You made some really nice graphics. Congrats! :)
Demy
Demy14 Dec 2014, 21:30
Awesome atmosphere (i mean graphics, music and idea all together)
JavadocMD17 Dec 2014, 05:08
Neat idea with some really nice art. I would have liked if the UI were done in the same style as the rest of the game. Still, nicely done!
CMWeissMedia19 Dec 2014, 03:51
Awesome entry, I thought the gameplay was engaging and fun. At first I hated that meters being full or empty didn't always mean good or bad (meaning full stress is bad, but full productivity is), but I think that inconsistency gave the game a complexity that offered a beneficial challenge.

Learning the behavior of each action was a little frustrating as well, but I think that challenge worked to your advantage, otherwise the game would be too easy! Good work!
cxsquared
cxsquared19 Dec 2014, 04:06
Really cool idea. The bars are a little hard to understand. Overall great work.
popcorn89719 Dec 2014, 22:40
Very Very good game. It's interesting to try out different patterns of activity to try and make the deadline. Very hard to get right.

The music fits, the art is really nice, the game overall is quite nice. It also fits the theme perfectly :D
sorlok
sorlok20 Dec 2014, 00:54
Really cool concept. Enjoyed playing around with the various options.
cardboard20 Dec 2014, 05:52
It took me a few tries, but I finally won, if you can call what I did to the poor artist winning. Great job with this; the graphics and gameplay are very nice.
Jezzamon
Jezzamon21 Dec 2014, 04:18
Looks very nice! Possibly not my type of game though... I found it too frustrating! Very much liked the look and feel of the game though!
freaknarf
freaknarf21 Dec 2014, 11:38
Good !!!! i did not found the secret formula, and i ended up sometimes falling in a kind of depression when i screwed everything up haha ! Maybe this game is a kind of good advice.... I didnt make it until the end, my notion of equilibrium don't works here :) Also the player has an iron stomach, i think mine should be dead right now with so many Fée Verte drinks...
Poupi25 Dec 2014, 01:54
Very nice ;)
Piscythe25 Dec 2014, 05:34
This is really good. It's interesting and has some cool depth to it - it took me two tries to figure out how to win. The different types of gauges threw me off a little, but at the same time I don't think it would have made more sense if you arranged it differently. Right now I think it's pretty intuitive e.g. you want more creativity and less stress. My strategy was: use absinthe to buff creativity, coffee to jog the productivity, socialize when the social needs bar was filled up, sleep enough every night to cap out stamina and get health up to 85-100%, and when all the gauges are looking good, just work. I almost never used nicotine or alcohol because I couldn't see much positive effect from them.
alfadur25 Dec 2014, 23:39
Such games with multiple feedback loops are quite hard to balance, so an admirable job on making it feel about the right difficulty! On the 3rd try after having more or less understood how the stats work I managed to complete it in 5 days 4 hours, but it's
alfadur25 Dec 2014, 23:43
*still didn't feel like being too easy. The art and music create great atmosphere as well.

Sorry for multiple posts, accidentally pressed submit too early.
ilokimo28 Dec 2014, 10:42
Very nice :), a little on the hard side, tried 3 time and got some progress but then it was time to call it.

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