Getting same flagged as malicious by chrome problem.
It's a shame the managers don't do anything if you're in their line of sight, if they chased me this would have been a tense little game! Nice job though, keep at it.
The "flagged as malicious" is strange. You'll have to take my word on it that its clean / safe.
Yes, the game is incomplete, but represents much of the game that I wanted to finish. 48 hours is too short :( Maybe I should have done a jam entry instead.
I hope you enjoy what is there though, please be kind with your ratings!
Game doesn't work :( Managers don't care about me, and I got all 10 tasks done and I couldn't leave :( However, there are some very nice technical details, such as the light casting, AI, and so on. But the game itself just isn't there. Also I don't know why the player needs to look/cast light? I just ended up spinning the mouse around the player going "wee-woo-wee-woo". Oh, and the game doesn't work on low resolutions, as parts of the map are cut off. The idea is there, just not well executed, however there were nice little details. So maybe work on the game, then the details next time! :)
I'd love to see a post-compo version of this - the ideas of a really good game are here, but it's not much of a challenge in the current unfinished state.
Needs more work. The controls are extremely unresponsive, with slow acceleration and deceleration. Bumping into the managers and coworkers seemed to have no negative consequences. Managers didn't seem to behave any differently when I was in their field of view... And there were no sound effects. Overall the game feels incomplete.
It would have been nice if there was some sense to the ordering of the tasks, so that you could figure out a strategy to complete them more efficiently (ie without having to walk so far from one to the next).
I really like the concept! However it seems like being seen by the managers didn't have any effect, and even though I completed all 10 tasks and made it to the exit, I didn't get a victory screen. Once the time ran out the game just sort of froze up. I'm going to guess you ran out of time to complete things. Fixing those bugs and adding some ambient audio or sound effects would make this a lot better overall.
The engine works really well! I wasn't sure what I was supposed to be doing and I couldn't really get caught. But it's a great start!
C
Cake&Code29 Dec 2014, 02:33
You should've kept working on it and submitted it for the jam instead of forcing the compo version, it's obviously not finished in its current state. Hope you finish it up! :)
Comments21
It's a shame the managers don't do anything if you're in their line of sight, if they chased me this would have been a tense little game! Nice job though, keep at it.
Yes, the game is incomplete, but represents much of the game that I wanted to finish. 48 hours is too short :( Maybe I should have done a jam entry instead.
I hope you enjoy what is there though, please be kind with your ratings!
However, there are some very nice technical details, such as the light casting, AI, and so on. But the game itself just isn't there. Also I don't know why the player needs to look/cast light? I just ended up spinning the mouse around the player going "wee-woo-wee-woo".
Oh, and the game doesn't work on low resolutions, as parts of the map are cut off.
The idea is there, just not well executed, however there were nice little details. So maybe work on the game, then the details next time! :)
It would have been nice if there was some sense to the ordering of the tasks, so that you could figure out a strategy to complete them more efficiently (ie without having to walk so far from one to the next).