We used our own custom graphics engine. Sorry for the character animation :) Some models are grabbed from the web, as are some textures. Requires OpenGL 4.0 (DirectX 11 capable hardware should be fine).
Very eerie! Props to you for using a custom graphics engine. While it made for some rough edges, I think you managed to convey the mood of your game really well! Gives off an old-school survival horror vibe, while being a twist on the classical 'fixed point of view'. I did end up being a tad disappointed by the actual ending, bug mad props nonetheless!
I liked the idea of it, but I think there needed to be more detail in the scenes. Otherwise, since everything is nearly homogenous, it's very difficult to navigate around. I'm impressed that you both made the engine, however!
Good job with the surveillance camera thing. The character, removes some of the spooky feeling, because of the stiffness. Also I walk around for ages but found nothing... A bit more continuous "feedback" is always good to keep the gamer happy! :)
The dead body that lying at the bed, the strange sounds — all of this give a good prologue to the creepy story. But the camera position made me suffer. :c
scary game. kudos for the graphic engine you made! the controls are a bit hard, not because of the camera changing positions i think, but because the character is always facing the same direction
It seems like I have... A higher than supported GLSL version? 10/12/2014 18:38:55.327 INFO /var/lib/jenkins/jobs/gcc - LD31 CI/workspace/src/Humangine/src/Humangine.cpp:131: OpenGL Version 3.0 Mesa 10.5.0-devel initialized 10/12/2014 18:38:55.345 ERROR /var/lib/jenkins/jobs/gcc - LD31 CI/workspace/src/Humangine/src/ShaderManager.cpp:58: 0:1(10): error: GLSL 4.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
Would be happy to play if you could tell me how this can be fixed (or if you could fix it). <3
@magnontobi: You are using the free OpenGL implementation Mesa (version 10.5), which implements OpenGL 3.0 (with 4.0 being required). Installing a proprietary graphics driver would probably solve the problem, provided your graphics card is capable.
I liked the creepy feel the game had, too bad nothing interesting actually happened for the majority of it. The creepy feel made me kind of expect more xP
This game has a very good feel of environment. But the control is kind of disorienting and rooms kind of look the same everywhere... Also, maybe locked doors can have a locked sound when you try to open them. But overall it is still good and the ending is surprising. I think the camera (looking at the television) is also tilting subtly which makes you feel dizzy, which is a good game mechanics. Nice take on the theme, too.
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crashes with blue square on black screen
Good job on the game!
the controls are a bit hard, not because of the camera changing positions i think, but because the character is always facing the same direction
Very good game ^^
10/12/2014 18:38:55.327 INFO /var/lib/jenkins/jobs/gcc - LD31 CI/workspace/src/Humangine/src/Humangine.cpp:131: OpenGL Version 3.0 Mesa 10.5.0-devel initialized
10/12/2014 18:38:55.345 ERROR /var/lib/jenkins/jobs/gcc - LD31 CI/workspace/src/Humangine/src/ShaderManager.cpp:58: 0:1(10): error: GLSL 4.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
Would be happy to play if you could tell me how this can be fixed (or if you could fix it). <3
Installing a proprietary graphics driver would probably solve the problem, provided your graphics card is capable.