The idea was to make a reverse JRPG random encounter where you play a party of monsters that the "Hero" has stumbled upon. I was unable to do all I wanted within the time limit, but given that this is my first Jam and I was using a new engine and language I had never touched before I'm pretty happy with the results.
This game was made using Loom Turbo. Slime sprites by Magdalen Rose. Music Crunk Knight by Kevin McClaud. Everything else by me. :b
I didn't read the description and at first I thought I play as a hero and was quite surprised that it's so easy to slay these beasts. But it was even more surprising to lose.\
A nice twist of events! Takes a bit of strategy to take the hero down. Definitely a good base to work off of. I can see a JRPG about enemies being built off this framework.
interesting idea, even after reading your description I kept looking at the human thinking it was me, goes to show how mechanical we are with games :D hah
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But it was even more surprising to lose.\