Toytown is a city builder and simulation game for the browser. How big will your town get? See if you can reach 10,000 inhabitants!
If it's too small in the iframe, click the Toggle Fullscreen link below it. Use Chrome for best performance, but it also works in Firefox.
Post-compo changes: - Added WebGL support, falling back to canvas2d if not available. Speeds up rendering considerably, allowing more people to play. - Fixed click target size on Restart link so people don't accidentally restart. (There should have been a confirmation dialog, I know...)
Ran into a bug where it would never stop telling me to rebuild houses (this was after a restart). Otherwise, really good work. Lots of complexity in there for such a short time. Thanks!
If their commute becomes too long, housing demand should get negative and people should leave. But I'll be the first to admit that that part of the simulation hasn't been tuned very well :)
Planting trees was something I wanted to do, but I didn't have time.
I also wanted to make things transparent in front of the cursor so you could see what you were doing, but again, no time.
This is a very cool entry. And it even offers more space to build on than Sim City 4. ;)
I really like to get the detailed info by hovering over a space. The statistics overlays are nicely cone.
I guess it's hard to fine tune a simulation like this within the time given. Getting cash is ridiculously easy and people with high commute time won't move at least a little closer to office buildings. Removing all roads seems to be the way to go to get your population really going. ^^ Then lower the tax rate to the minimum of 5% and you should be well on your way to a population of 10'000.
The CPU load hit on this was interesting. Playing it at max. speed it used about 13% of CPU load on an i7 920 Bloomfield and 182MB of RAM.
I broke it really quickly in Chrome but switched to Firefox and it worked perfectly (barring a few UI errors regarding tax rate and some overlay errors in the console). Neat implementation.
Well done. This must have been very difficult to build in 2 days. I love the graphics and stats. There is a bug however that the game just restarted on me without warning. I'm not sure if I lost or something.
This is quite an achievement for 48hrs! Nice visualisation of the data, and playing on a smaller world map (that can fit on one screen) took out much of the annoying camera issues that plague other games in the genre. I wish I had more of a sense what my citizens were feeling however.
Simple, yet beautiful and entertaining.
More building types would have been nice, but I guess there was no more time.