Twelve Nights of Christmas
It's an unfinished Game Jam game!
In all seriousness, I hoped to have done more in this game jam, but my colleagues departed for university assignments, so I thought I'd join them, but still participate in my spare time, and this is what I came up with.
The initial idea was a wave based defense game based on the 12 'days' of christmas carol, each verse being a different wave of increasingly difficult enemy types, but there's only so much I could do alone. So here are the core mechanics at least.
The playing field is a snowglobe, where you must defend yourself from an endlessly spawning wave of snowmen, just you and your trusty snow shovel. Either wack the snowmen in close proximity, or carefully repel the snowballs they throw at you back in their direction.
Technical Issues -
UI only works with 16:9 resolutions, 16:10 can just get away with it, anything else, I'm sorry :(
Everything else is explained in a contained readme.
Credits -
All assets are created by me, Blender for the Art, Unity for the game development, and music from:
F4LL0UT, Newgrounds
http://f4ll0ut.newgrounds.com/
In all seriousness, I hoped to have done more in this game jam, but my colleagues departed for university assignments, so I thought I'd join them, but still participate in my spare time, and this is what I came up with.
The initial idea was a wave based defense game based on the 12 'days' of christmas carol, each verse being a different wave of increasingly difficult enemy types, but there's only so much I could do alone. So here are the core mechanics at least.
The playing field is a snowglobe, where you must defend yourself from an endlessly spawning wave of snowmen, just you and your trusty snow shovel. Either wack the snowmen in close proximity, or carefully repel the snowballs they throw at you back in their direction.
Technical Issues -
UI only works with 16:9 resolutions, 16:10 can just get away with it, anything else, I'm sorry :(
Everything else is explained in a contained readme.
Credits -
All assets are created by me, Blender for the Art, Unity for the game development, and music from:
F4LL0UT, Newgrounds
http://f4ll0ut.newgrounds.com/



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