Window Rogue

Overall★★★★★★★★★★4.14
Fun★★★★★★★★★★4.04
Innovation★★★★★★★★★★4.11
Theme★★★★★★★★★★4.39
Graphics★★★★★★★★★★3.96
Humor★★★★★★★★★★3.33
Mood★★★★★★★★★★3.67
Coolness★★★★★★★★★★42%
Roguelite, items that combo, slicing action.

The game's difficulty scales with how far you have progressed in it. Can you beat our highscores?

Highscores:
Artist: Level 20
Coder: Level 15

Because of the experimental way the game was designed, it's is absolutely NOT recommended to be played on a resolution lower than about 1000 pixel screen height.

Audio credits:
Robert del Naja - G (RAW)
bits and boops of sound fx taken from freesound.org

WASD - to move
Arrow keys - to attack

Comments19

Spacemyname
Spacemyname8 Dec 2014, 21:15
Game is absolutely beautiful.
mauris8 Dec 2014, 21:31
It's absolutely awesome! Mechanics, art, sound...everything!
onilink_8 Dec 2014, 21:34
Wow, very good use of the theme, clever idea :D
lionroot8 Dec 2014, 21:34
I liked that beginning animation where he picks up the sword. Also, the expanding window thing was really neat.
Natura-Time8 Dec 2014, 21:35
A little bit hard to play since i don't have the english keybord x)
But the game is really cool ! Nice job !
rogberth
rogberth8 Dec 2014, 21:51
Fun game and concept, but the game window crashed after the second ice block...
pk8 Dec 2014, 22:34
(++++)Theme interpretation is great. Graphics are great. Gameplay is fluid and fun.

(-)Gameplay turns a bit repetitive perhaps a bit too soon, When item drops cease it just becomes a race against the scaling.

Great game, good job.
ManuSaiz
ManuSaiz8 Dec 2014, 23:47
Really cool game,nice use of the theme by the way.
Krisjet
Krisjet9 Dec 2014, 08:44
Cool game, but it seems like it's kind of poorly balanced, and issue I've struggled with too when I try to do procedural upgrade-based gameplay in such a short time frame. Right now it feels like you max out your powers way too fast, and it makes it trivial to kill the enemies by just spamming the attack button. I also question giving the player back all his health at the beginning of each level, resource management is a big part of most roguelikes, and be regaining all health on each floor you're kind of removing it from the equation.
Jexel9 Dec 2014, 16:16
Would it be possible to provide a version that doesn't require you to install it?
Ozeotropo9 Dec 2014, 17:36
This is my #1 for theme AND innovation.
Congratulations! Awesome concept :)
davient
davient10 Dec 2014, 03:09
Hey! Loved your use of the theme. I'd love to see this fleshed out: the first time I saw an empty chest I cried! Maybe slow down power progressions and add stat upgrades? Expanding window is awesome.
louis.denizet
louis.denizet10 Dec 2014, 11:24
Wow best use of the game i've seen!
Really good gameplay and everythings is great =)
Binary Gambit10 Dec 2014, 11:27
Loved it! The gibs were awesome. Any tips for peeps just starting out with particles?
aare
aare10 Dec 2014, 11:31
I reached only level 4 but had a blast doing so :D The best use of the theme I have seen so far
piotrevic10 Dec 2014, 11:32
Awesome use of jam theme
xaedes24 Dec 2014, 12:08
Awesome! Very nice interpretation of the theme! I like the short tutorial with the WASD around you. And oh yea! it was so bloody. Great graphics, sound and atmosphere
BoaHeck_ArtGent24 Dec 2014, 12:47
By far the most fun I've had this LD. I really enjoyed this. I made it to level 12. I would definitely play an expanded(see what I did there) version of this. I could play this for hours if it had a loot system more weapons and "Deflecto Sword" was changed to "Deflecto Sword™". I loved the graphics, music, and theme interpretation. A really solid little game.

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