I forgot to write :) This was actually my 1st gamejam, and I think I will be here more often :D It was a pleasure to take part in it, thou I am so tired right now. See you soon :D
Great use of the theme and nice game mechanics. Some of the levels seem tough but it only strengthens the game. I like the door animations. I found one bug here: http://i.imgur.com/mJinyKZ.png
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Kamehas8 Dec 2014, 10:23
Watched his stream for long hours, great job tho. Frustration level seems to a feature instead of bug! :D
I really like the way the rooms zoom out, really good mechanic idea! The movements are a bit slow maybe and the inertia is a bit too exagerated, it makes it tricky to master the jumps and can be straighforward frustrating when you end up getting out of the screen
Amazingly addicting! Finished the game, it wasn't too hard once you understand acceleration:) Jumping sound is a little annoying, but music is awesome! ...and timer is twitching around too much.
Great idea dude! Loved it. Played until frustration level, where I gave up. Overall, quite fun. The acceleration of the character is just crazy though. You could have made it more arcady as in it stops moving when you let go of the keys. A great feature to add would be the ability to save the level you were on and continue from there. I love how you worked around the theme and I will probably keep this game.
Don't bloody tell me to be patient! Insufferable game!
Seriously though, Nice game, although I really didn't like how the character moved. I know it's by design, so maybe it's just me, but I didn't like it :P Other than that, I can't really add to the comments already committed. Well done!
Great job! I like the take on the theme! The controls makes everything a little harder than in should in my opinion, but it was fun nonetheless! First jam here too :)
Good job! I really liked the idea of the "single screen" going with you between levels. I couldn't get past the level with the spikes, though. Falling off the level was a real problem!
The frustration is real. Having to watch the zoom out animation every time you die became pretty jarring after a couple of times. Would have liked just a quick restart of the level instead. Nice take on the theme though and overall a nice game. I did beat it eventually.
I liked how you used the theme... But played the game for a while, and can say, that there are two problems, that make the gameplay too difficult: 1) You can fall off screen bounds 2) Jumping is weird (like the gravity is too small)
I got stuck on the "Be Patient" level for ages until I figured out that I could stand on air for a while, like a cartoon character running off a cliff :-) The next level stopped me in my tracks, though.
I found the music a little too quiet compared to the sound effects (or the sound effects too loud compared to the music).
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I found one bug here: http://i.imgur.com/mJinyKZ.png
See ya in next LD @c2v4 ^_^
The movements are a bit slow maybe and the inertia is a bit too exagerated, it makes it tricky to master the jumps and can be straighforward frustrating when you end up getting out of the screen
Good job for a first submission though!
I try to, but those jumping mechanics and I always land right on the spikes..
Strangeley enough, I kept on.
Seriously though, Nice game, although I really didn't like how the character moved. I know it's by design, so maybe it's just me, but I didn't like it :P
Other than that, I can't really add to the comments already committed. Well done!
First jam here too :)
Gravity is a bit weak IMHO.
I got stuck on the "Be Patient" level for ages until I figured out that I could stand on air for a while, like a cartoon character running off a cliff :-) The next level stopped me in my tracks, though.
I found the music a little too quiet compared to the sound effects (or the sound effects too loud compared to the music).
Plenty of variety in the level graphics!