Alter/Cannon

Alter/Cannon

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.47
coolness: 0.66
fun: 2.76
graphics: 3.00
humor: 2.00
innovation: 2.92
mood: 2.58
overall: 3.21
theme: 3.24
Alter/Cannon is a slower paced take on the score-attack first person shooter. Stalk errors and bugs in a labyrinthine virtual world with the titular Alter/Cannon, a weapon that morphs based on the last thing it killed. Be warned that this weapon is dangerous, as it leaves you vulnerable while it remodulates, unable to fire. Be careful, retreat when necessary, don't be cornered, don't leave yourself defenceless by shooting without a care for your firearm's quirks.

Oh, and be wary of walking backwards - there's probably something behind you.

Some people seem to be having trouble with the WebGL version either not capturing the mouse correctly or interpreting mouse movement way too sensitively. There doesn't seem to be much I can do to fix this, but if you have these issues I suggest you either play the stand-alone version or, if you can, the Unity Player web version here: http://ystygames.com/jams/ACWebPlayer/AlterCannonWebPlayer.html

Tools used:
Unity3D (for making the game)
GIMP and Blender (for the art and 3D stuff)
Audacity (for sound stuff)
Bosca Ceoil (for music stuff)
iFontMaker (for making the font used in the game)
Found a bug?
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