Post Mortem – DiaBeatMe Patisserie, sugary advice

Play the game

We prefer a finished game than risk make a masterpiece in a weekend

Every time we participate in a jam, we care in a way we relate to us on the subject as quickly as possible, either by narrative way or the gameplay way, preferably both.

Besides the theme,we restrict the scope defining “What kind of game that we can offer playable on JAM?” Yes, if you are newbie like us, this could be severely limiting for a good exploration of the theme, but it is the price we opted to pay to have a “playable game.”

Brainstorming

Tip: Avoid anticipate ideas before starting the brainstorming with your team, you can fall in love with one of the first ideas, and THE FRIST IDEAS ARE ALWAYS THE WEAKEST or unfeasible. Put on paper (there are techniques for this) all kind of good and bad idea without slightest judgment or shame, just sending bad queries that the brain begins to release the good answers.

Sleeping and Eating

I particularly regret the glamorization of vigils, energy drinks, and despair during jams. This undermines the ideas and productivity. We promise ourselves avoid daring projects (which require time) and above the capabilities of our tiny team. Friday night for Saturday afternoon, we decided to sleep…
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Source: ludumdare.com archive

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