Exotic Butterfly Net

Overall★★★★★★★★★★3.47
Fun★★★★★★★★★★3.71
Innovation★★★★★★★★★★2.29
Theme★★★★★★★★★★1.94
Graphics★★★★★★★★★★2.82
Audio★★★★★★★★★★4.25
Mood★★★★★★★★★★3.24
Coolness★★★★★★★★★★24%
Dust off your Game Boy Advance emulator, it's time to kick arse and drink green tea.

Tested with VBA-M and Higan.

Colours aren't tuned for a proper GBA so it'll look a bit crap on Higan.

To select a difficulty, hold A or B, then tap START.

(A is for easy, B is for normal, what kind of alphabet book is this)

Controls:

- Arrows: move

- A: attack

- B: focus

- START: reset game

Default VBA-M mappings for the "Windows build":

- Arrows: Arrows

- A: X

- B: Z

- START: Enter

Comments12

GMerencio21 Apr 2015, 02:42
Fun and challenging, good old school stuff.
iapc
iapc21 Apr 2015, 04:02
Fun, oldschool, difficult ;).
SinclairStrange
SinclairStrange21 Apr 2015, 04:10
Very nice indeed. I went onto hard mode at first and was like OH MY GOD, but after some practice on the other difficulties it became a lot easier (still very challenging.) Very good music also, was nice to dust off the old GBA emulator! Great stuff!
Os_Reboot21 Apr 2015, 04:56
Very fun game! Moving forward is a little pointless, but the focus is a nice touch. Great work!
gamedevBear21 Apr 2015, 05:01
I liked the strong Touhou feel to the boss, especially the boss music :)
LadyEnigma
LadyEnigma21 Apr 2015, 23:03
I was confused about what I was doing but I was having fun doing it! Great graphics and audio and love the old school feel.
DomNomNom
DomNomNom22 Apr 2015, 00:35
Managed to clear easy+normal and get to the boss in hard.
I find the difficulty curve is quite well balanced between the three difficulties.

Some criticism:
- at medium and hard difficulty the boss uses the same coloured projectiles as you do, making them unfairly hard to spot when they are coming straight at from above.
- there is no game over screen after you kill the boss
- there is no clear indication that your hitbox is only your head and your feet can touch projectiles.
- the game doesn't seem to be based of the theme.

Overall, pretty neat that it's a well balanced bullet hell for the GBA
GreaseMonkeyauthor22 Apr 2015, 01:56
@DomNomNom thanks for voting, I'd just like to reply to one comment:
The reason there is no game over screen after you kill the boss is so you can see your score and lives - I didn't really have much time to add any "nice" functionality for that.
ohsqueezy
ohsqueezy22 Apr 2015, 19:16
Cool music and funny touhou style game title! Reverent bullet-hell action. I request a special move of some kind.
Crefossus
Crefossus22 Apr 2015, 21:34
Really fun game, great energy and music

Maybe tone down the saturation on the colors ? The background sort of blends into the gameplay.
Benjamin25 Apr 2015, 10:22
very fun, and nice job with the music. Just because of the lack of ending screen the game looks quite unfinished. By just adding a "gameover" and "press <a> to continue" message to go back to menu, you could correct it and let enough time to player to see his score.
I also think you can improve greatly your overal but just spending 30min-1hour on sprite design
Andrea
Andrea11 May 2015, 09:19
I have nothing wrong to say about this game, apart from the fact that the boss launches a blue fireball sometimes which is confusing because it's the same color as the player's.
Very nice and challenging game, with nice music and art!
Great job!

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