Frametime

Coolness★★★★★★★★★★17%
This is a game about dogfighting.

I didn't get far enough to actually implement the theme how I wanted to, so I've opted out of that category, but it is what lead me here.

Controls:

* Arrows to turn your plane
* L1/R1 to strafe
* X to rocket boost
* Square to shoot
* Start to restart the level

Yes, it's a PlayStation game. Get an emulator.

There's an emulator bundle on the itch.io page.

Genres: shooter

Comments6

GreaseMonkeyauthor25 Aug 2015, 10:30
To invert the Y axis, set these bytes using your favourite cheat device:

[0x0190D0] = 0x40
[0x0190E8] = 0x10

Which apparently translates to the following GameShark codes:

300190D0 0040
300190E8 0010
voxel25 Aug 2015, 18:38
Amazing feat to get this done in 48 hours. I have a soft spot for entries that target uncommon systems and this blew a gory low-poly hole right in it and flew on through.
rnlf
rnlf26 Aug 2015, 09:38
Really cool! Knowing how much work it is to make something for such an old architecture makes it even more stunning. Gave me a nice Starfox/Starwing flashback.

I swapped the controls in pcsxr.

I should find out how to mod my PSX to run this game natively...
LegacyCrono29 Aug 2015, 05:56
Wow, crazy cool! The game is simple but quite difficult. At first I wasn't able to get through the first level, but then I realized I could strafe, which made it so much easier. I only got to level 3 though, I presume that each level just increases the number of enemies until you get overwhelmed and can't continue further, right?

Amazing that this was done for a game jam. I'm making a PSX game for college, so i understand that it's pretty challenging. Awesome job! I should try burning this and playing in my PS1 sometime. :D
commanderstitch
commanderstitch31 Aug 2015, 00:15
wow. totally awesome feel to this game. I don't think i've seen a playstation entry, ever. Cool. after quite a few fails i figured out how to kind of scope out ai and beat them. But once i got to fighting 3 at once, i was toast! the only really anoying thing was if you flew too high, you no longer had any real spacial view anymore, even though the camera really never flips. :D cool stuff.
HotBoxGames
HotBoxGames11 Sep 2015, 14:27
Woah. I wouldn't even know where to begin making a game for PS1. Really cool entry, gave me that Lylat Wars vibe. Had some trouble with the bundled emulator, but then I tried ePSXe and that seemed to work OK. Really impressive, nice work!

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