Faster Blaster

Overall★★★★★★★★★★3.17
Fun★★★★★★★★★★3.23
Innovation★★★★★★★★★★2.74
Theme★★★★★★★★★★2.24
Graphics★★★★★★★★★★3.21
Audio★★★★★★★★★★2.91
Mood★★★★★★★★★★2.97
Coolness★★★★★★★★★★100%
Destroy as many mines as you can!

aren´t flying mines an unconventional weapon?

Comments34

NAL21 Apr 2015, 07:47
Looked rather nice, but gameplay-wise it seemed like you had two options - pure luck, or wait about a bajillion years for all of the mines to cluster close enough that they'd all be caught in the blast of the first! Could be fun with more work :)
Yvanor
Yvanor21 Apr 2015, 07:50
Interesting idea, but you could improve more the gameplay with mines making a line when it explode for example :)
agilejoshua
agilejoshua21 Apr 2015, 08:15
Needs more clear scoring and some motivation to blast as many as possible - perhaps not going to the next level until you have blasted 80% of the balls?
Ithildin
Ithildin21 Apr 2015, 09:01
I liked the idea once I grasped it. Graphics are simple but effective, getting a large chain reaction felt quite satisfying :)
ncannasse
ncannasse21 Apr 2015, 12:22
At first I was thinking it was not very interesting but it turned out to be quite fun :) was stuck at 15/20
Jajo
Jajo21 Apr 2015, 15:06
I haven't much to say, I simply loved it. I really think you should have allowed us to vote on innovation.
metalfist21321 Apr 2015, 15:07
The image was flickering for me, so I wasn't able to play it.
esayitch21 Apr 2015, 15:07
Great aesthetic and good explosion sound... game itself is pretty fun, but it's really random and needs a lot of luck.

Good entry though, good luck!
Kostyan199621 Apr 2015, 15:08
Not a new idea, honestly, but still fun!
daltostronic
daltostronic21 Apr 2015, 15:10
A lot of fun :D Though the gameplay doesn't rely on your skill - that's the only problem for me here. Nice sounds!!! :D
mantis21 Apr 2015, 15:11
Great fun! Would really like to see this idea polished into a full blown game.

Shame I can't rate you on art, as I really like the style.
bubblemapgaming21 Apr 2015, 16:25
Very Nice and Addictive. Textures could have done with a little extra sharpness
Matsuki21 Apr 2015, 16:26
That was cool, the early levels were a little hard without many balls but it was fun. Having the explosion last a touch longer the earlier the level would have been a nice touch, but overall you did a good job!
Jungle
Jungle21 Apr 2015, 16:27
Good game with a great repeat play. I dont know if fits the theme. The idea ir very good and the chain reaction makes the player feels good like play with bubble plastic. Congratulations
Killbert21 Apr 2015, 16:27
I love it, great graphics though could be more high resolution. I love the impactful sounds.
sararyCow
sararyCow21 Apr 2015, 16:28
Interesting entry, it keeps you playing for a while until you clear the whole screen. Pretty addictive.
Orava21 Apr 2015, 16:29
Looks nice, not exactly the most skill based.

The initial RNG placement seems to be all that matters, and you just click anywhere and either win or don't.
RedSorrel
RedSorrel21 Apr 2015, 16:29
This is a nice time waster game. In the beginning levels it was fun but as I progress and the difficulty (amount of mines to explode goal) it was based on luck. Maybe if you plan on developing this more, maybe have the mines move in a certain pattern and the random one can be like a see how many you can explode in x time?
Clavus
Clavus21 Apr 2015, 16:30
Visually quite nice. Gameplay depends a lot on luck though, but it's satisfying to see the chain-reaction unfold.
rzfmzn21 Apr 2015, 16:31
a bit off theme I think, but I just love chain reacion games :D

Nice job :D
Jagang21 Apr 2015, 16:35
Chain reactions are always addicting :)

but after some time I got a headdache from the explosion sound :/
TailyILoveYou21 Apr 2015, 16:42
Neat idea, but seemed a little lacking in terms of gameplay. Was pretty much luck based the whole way through. Also, the score doesn't seem to work :P
cbear_wallis22 Apr 2015, 12:39
I really like this ^_^ I think the difficulty curve is all flubbed up though. It should have started with a bunch of circles and gradually taken them away cause the game just got easier as it went. But still, it had me playing for quite a bit with such little interaction. Quite cool! ^_^
snapman_GT25 Apr 2015, 23:05
I like the mechanic. Though, by slowly increasing the number of dots, you do kind of have a reverse difficulty curve. More dots makes it easier, not harder.
xtty25 Apr 2015, 23:43
Nice one, very simple but fun.
omaha27 Apr 2015, 12:03
Nice work! I've always loved the chain reaction mechanic.

If I could change just one thing: the sound effects should move up through the scales to reinforce the sense of progression.
Mizipzor
Mizipzor27 Apr 2015, 12:05
Rather shallow gameplay, but I suppose thats a thing in this genre. Could use some music. I was at first under the impression that I was working through levels, I was wrong (?). This concept could really benefit from expanding into having win/lose conditions.
Hyoga-3D
Hyoga-3D29 Apr 2015, 19:44
haha nice idea, the gameplay is very simple but addictive, this game could be very nice to play on a smartphone, good job.
jk5000
jk50004 May 2015, 07:59
Lovely and relaxing game.
strong99
strong994 May 2015, 08:17
Simple and yet addicting! Loved it.
Steven Colling
Steven Colling4 May 2015, 09:45
Very polished entry: nice visuals and audio. Gameplay-wise you could improve, like others said, by making it less lucky to complete a stage. Why not give every bomb a special ability and let the player pause the game so he can think tactically about the first detonation? Good game anyway. Very relaxing.
cmayhem4 May 2015, 10:32
Stage8 so far and one perfect. Simple yet amazing and addicting, well done!
Almax274 May 2015, 12:12
Gameplay was simple but well polished, particularly liked the music, makes the experience very relaxing :D
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