Point right thumb stick in the direction you want to throw and let go of the bumper.
Left stick controls movement.
Keyboard controls: Enter to start or restart
Player 1 (Nessy): WASD to move Press and hold Right Shift to pick up fish let go to fire
Player 2 (Seahorse): Arrow Keys Press and hold Left Shift to pick up fish let go to fire
Tank by Krell The Human Animated Diver Dan by Conner Divers, fish, rocks and castle by Heather Ketten Kelp, starfish, particle effects, and logo by Rory Beck Sounds by Kevin Music by Michael Jones, Kevin, and Michael McCarthy Concept art by Adana Lindsley Programing by Sean Dorries
I could not get the game to start. I pressed every button on my controller. Nothing happened. I will still say you have great graphics and awesome music.
Yo, we should see if we can fix up the controls and splash screen things. I'm having the same issues on my laptop, and the world needs to see those fish! (especially Grumpfish!)
Anyway this game rocks!
Also, credit for the diving helmets also goes to Krell the Human!
- love, the 3D fish/diver/seahorse/Loch Ness Monster/castle artist <3
Good work! I loved the music and the 3d models are finely crafted. I had one problem though, and I may have just been doing something wrong, but when the player on the left throws one of the aquarium toys, they always went to the left, making it impossible for me to hit the player on the right unless I was behind her.
Fun premise for a competitive multiplayer game. I experienced a bug where the left player's attack always flew backwards, unfortunately. If that were fixed, it seems like the throws are still too high to be generally useful. With some tweaking (perhaps having that attacks shoot forward from whatever elevation the attacking player is at) this could be super fun! Nice work!
R
rortron25 Apr 2015, 07:05
Thank you very much for comments and advice, unfortunately the game was designed for gamepads but unity seems to be having trouble with inputs, so our group created a keyboard version. We hope we can find a way to experience the game with a controller, the way it was meant to be played.
Great job you guys! Excellent work on everything including the concept, programming, art and music. I love all of it. I really enjoyed watching your game come together.
It's a funny little game with a nice underwater flair and a polished look-and-feel! I'm not sure if I did something wrong, but the left seahorse always throws fish in the wrong direction :D
Comments21
Anyway this game rocks!
Also, credit for the diving helmets also goes to Krell the Human!
- love, the 3D fish/diver/seahorse/Loch Ness Monster/castle artist <3