flowerpower

Overall★★★★★★★★★★2.90
Fun★★★★★★★★★★2.57
Theme★★★★★★★★★★3.86
Humor★★★★★★★★★★2.84
Mood★★★★★★★★★★3.04
Coolness★★★★★★★★★★56%
flowers as weapons.
must be played in 800 X 600

giant = "the end! thanks for playing!";

creative commons graphics from this two opengameart pages.
credit is due to their relative owners.

http://opengameart.org/content/16x16-sidescroller-tileset
http://opengameart.org/content/overhead-action-rpg-characters

added:
less unwieldy controls.
slightly better text.
linux and mac and android version.

Genres: adventure

Comments13

r8berto21 Apr 2015, 15:48
I find it hard to understand the mechanics but it looks good
scorched
scorched21 Apr 2015, 17:10
Nice feel. Consider auto-pickup next time. Also, Z and X icons are pixelated (unreadable in game), and when player is looking any way but south, he is pixelated too) Also I met some giant in the end, was it intended??
pyokoanarogue
pyokoanarogueauthor21 Apr 2015, 18:16
Thanks for the feedback scorched. Auto-pickup is a nice idea.
Frenchie
Frenchie23 Apr 2015, 03:38
Flowers as weapons. Nice!
seraphki
seraphki23 Apr 2015, 03:47
Hahah cuuuuute. I actually yelped screamed when the biggun' came after me.
OnlySlightly23 Apr 2015, 03:47
I love the scan lines and the effort you went through to make it feel authentic. That was such a cool mechanic. So many games resolve conflict with destruction. You're able to defeat your foes by planting flowers and I freaking love that. Great job!
jprogman
jprogman23 Apr 2015, 04:48
Nice touch to make flowers the weapon of choice. It needs more to get a better understanding on how the game works. Hope you'll develop it further.
TeamCalcium23 Apr 2015, 12:40
This game looks very beautiful!
Victor RENE23 Apr 2015, 12:43
The game indeed looks coool, but so much for unusual weapon... the mechanics aren't fun for me.
Demy
Demy23 Apr 2015, 14:29
Graphics looks nice. I didn't get is there any difference in plant types? gameplay is slightly too simple but game looks good and feels like begining of something cool.
Omiya Games
Omiya Games28 Apr 2015, 02:21
Seemed like you ran out of time to put together some neat and innovative ideas. A shame, since the graphics looked good, and the controls seemed to work just fine. Also, is that sprite Link?

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