FormulaBlaster

FormulaBlaster

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.22
innovation: 3.60
Aliens are invading! The world's last hope is a wrecked piece of alien tech than can shoot them down. Unfortunately, the only input it has uses algebraic positioning. On the plus side, it is able to pause time.

(Hint: first few levels the red aliens don't move, so the formulas are constant. "t" is required in the formula at level 3+ for the blue and green aliens.)

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So this was a last-minute turn around on what I had originally thought about at around 2PM today. Originally, this was going to be some sort of algebra hack-n-slash where you'd have to solve algebra problems to kill the monsters.

After much hair pulling, I took a step back and think this is far more approachable. It's far from polished and may break in weird ways still, but hey, that's 8 hours for you...

I considered dropping into the jam to add more than a couple of formula, maybe I'll expand this later, but I really needed some sleep anyway. Pity I hadn't stumbled on this idea to begin with instead of coming up with it on Sunday... :P

Branch is left open so as to deal with any bugs...

BONUS: Incidentally, the work for the original attempt is still intact -- try the following (vary the number at the end to get different formulas). It should be pretty obvious why I ended up feeling I couldn't get a solid game out of this attempt in the time allotted:

http://formulablaster.com/formula/render/simple/42/
http://formulablaster.com/formula/render/quad/83/
http://formulablaster.com/formula/render/twovar/123234/
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