LD56

Overall★★★★★★★★★★2.40
Fun★★★★★★★★★★2.45
Innovation★★★★★★★★★★2.25
Theme★★★★★★★★★★3.60
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★1.90
"Crappiest game in Ludum."

You play a dung beetle rolling up stuff to deposit in the hole guarded by spiders in a simple maze.

This is more of a POC (or POS) but didn't have time or energy to polish this, er, fine game this weekend.

Still learning Godot's nuances taking a bit of time and went down a few blind alleys. I might try restarting this with fresher eyes someday perhaps.
Tools: Godot

Comments5

LDJam user 2792337 Oct 2024, 01:52
It reminds me of Pacman, I like it! I don't Know if it's a bug or not, but I got all the stuff rolled up and deposited in the middle and nothing happened. Some kind of win screen would be more satisfying :)
bad_fetus
bad_fetus7 Oct 2024, 01:52
Is there nothing left to do after dumping everything? Was expecting a new level or a game over screen but it kinda kept going.

It's a perfectly servicable prototype for the most part - not a lot to comment on but not a lot to complain about either. The art and the mechanics do their job. The standout was the beetle - it has a tendency to do 360 degree twirls for some reason and it's charming! Guessing it wasn't deliberate but definitely keep that if you put more work on this. :)

I'm surprised you opted out of the humor category given the description here. I suppose that's technically not a part of the game but eh I was ready to give you a good grade there!

Sounds like it was your first time working with Godot - great work on publishing something functional in such a short time!
Ace17
Ace1710 Oct 2024, 18:00
Hey, actually, this is rather quite nice!

A programmer tip to avoid angle-related issues: don't store the beetle orientation as a number, but as a normalized vector (if needed, convert it to an angle (atan2) at render time)
Johnathan Peres14 Oct 2024, 02:07
Very nice entry, hope you liked doing it, keep going!

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