Glorch's Great Escape

Overall★★★★★★★★★★4.12
Fun★★★★★★★★★★4.00
Innovation★★★★★★★★★★4.02
Theme★★★★★★★★★★3.88
Graphics★★★★★★★★★★4.03
Humor★★★★★★★★★★3.26
Mood★★★★★★★★★★3.65
Coolness★★★★★★★★★★95%
OBJECTIVE:
Help Glorch escape from a bizarre space-prison using his people's favored weapon: the telenade! Who needs to walk or jump when you can teleport anywhere within a short throw?

CONTROLS:
A and D or Arrow Keys: "Walk" left and right (but who wants to walk?)
Left Click: throw a telenade at mouse cursor. Click again to detonate mid flight.
R: Reset level if you get stuck.
+/- and 0: Volume and mute sound
ESC: Return to main menu

ABOUT:
This is our first ever Ludum Dare entry! All assets and code were made during the 72 hour Jam, except for the music (which is an original "borrowed" from another game we released on mobile).

We had hoped to get a few more levels completed, but did manage to complete nine in time, and they can get pretty hard! We might finish some more in the future if we decide to finish off a whole game from the concept.

The engine is written in HaxeFlixel and uses the Nape physics engine. We learned quite a bit about Nape, and can use it better in future projects now, so that was a big win for us. Most of the art was done with PyxelEdit and Pixen.

The Windows/Mac version probably run a bit more smoothly than the Flash version, but all should be playable.

SHAMELESS SELF PROMOTION:
You can visit us and see our other non-jam games at http://warriorgeneral.com or follow on twitter: @wg_phancock!

Comments59

Split82
Split8220 Apr 2015, 23:51
Very solid entry. Liked it a lot!
generic_ghost21 Apr 2015, 00:22
Very solid entry! The tele-grenades are a cool mechanic and a good interpretation of the theme. Good job!
Lady Beardo21 Apr 2015, 00:28
I love this! It builds up perfectly and introduces a ton of mechanics for a jam game. Impressive.
dlowe
dlowe21 Apr 2015, 00:28
fun!
cicanci21 Apr 2015, 00:32
Great game! Nice job!
Pixel Heart
Pixel Heart21 Apr 2015, 03:04
Cool retro pixel art graphics!
HeuGamer
HeuGamer21 Apr 2015, 04:18
Good mechanics, and great execution of them.
DaGamesta
DaGamesta21 Apr 2015, 04:21
Pretty original concept. And well presented too.
ddalacu21 Apr 2015, 04:23
The grapshics are amazing and the game is well polished realy nice game overall.
ChuiGum
ChuiGum21 Apr 2015, 04:30
Very nice, I really like the innovation. The whole telenade idea is really cool. Fun game!
kevinthr
kevinthr21 Apr 2015, 06:14
Really polished and solid. A good game, not just a good jam entry.
hellforge
hellforge21 Apr 2015, 06:15
Cool game! Nice idea and realization!
ChronoDK21 Apr 2015, 06:31
Telenades! That is such a great idea - and the game is really fun too. Top ratings from me.
jesterswilde
jesterswilde21 Apr 2015, 07:55
Walking is indeed for chumps. I use a system of levers and pullies to breeze my way through the world. Scorned-earth policy I say.
Well executed game and you really explored the possibility space of the mechanics. Good range of difficulty as well. Good job.
ccglp
ccglp21 Apr 2015, 07:58
Nice entry, monster sprite is cool :)
RadStar
RadStar21 Apr 2015, 09:04
Very cool game, love the portal mecanics, very well done. Like to throw my grenade whil still in air, makes really dynamics game play. Good job!
Buzzwerd
Buzzwerd21 Apr 2015, 09:31
Mechanic is awesome. Don't know you got this done for a jam.
Archonthewizard
Archonthewizard21 Apr 2015, 09:32
Really cool idea. Well made. You can tell these guys know what they're doing
kyyrma21 Apr 2015, 12:24
This is really cool. Good progression with the mechanics. This could work well as a commercial game - maybe mobile? Simple way to improve it would be to add an indicator for the grenade arc when you hold down the mouse button.

One of the most polished titles I've seen this jam. The only bug I faced was getting stuck in a force field, but even that fixed itself after a bit. Congrats on a great entry!
alpha_rat21 Apr 2015, 12:39
Great entry, very complete and polished especially for a jam game!
Telenades are very fun to use
natalye21 Apr 2015, 12:48
Very good game, the puzzles were challenging and satisfying to solve. I really loved the way you presented the tutorial, with the little question signs, and the text was humorous enough to keep me engaged.
ManicMiner
ManicMiner21 Apr 2015, 12:51
Super polished feel - this is virtually a professional game release. Very very nice.
CiderPunk21 Apr 2015, 13:00
very cool! could have used a checkpoint system!
kaype21 Apr 2015, 15:05
Ughhhhm this is hard :P

Really cool music though, and the art is also really nice.
Why can't we vote in the audio category though? :(
BeardoGames21 Apr 2015, 16:32
Lots of fun, and a really well put-together game, from the music to the graphics. Great work!
Drauthius
Drauthius21 Apr 2015, 19:21
Nice! I enjoyed the game :)
TD5
TD521 Apr 2015, 20:05
Nice graphics, good music, solid mechanic. Awesome job! :)
idoadler
idoadler21 Apr 2015, 20:55
Creative Smart and Fun
a bit too hard for my laziness :P
lucentbeam21 Apr 2015, 21:49
Very nice! I like the reversal of the more common interpretation of the theme... An unconventional grenade, in that it's not really a weapon :)
ruerob22 Apr 2015, 06:44
I like your graphics and the music a lot! great gameplay and a slightly mad driving difficulty level! well done entry!
randoman22 Apr 2015, 15:20
Your level design is great! Each level introduces a new feature, they start easy and get harder as you progress and the design is challenging! I also loved how you used the theme. Great job!
Dreyan23 Apr 2015, 02:21
Really like the music, very fun gameplay!
broknecho23 Apr 2015, 05:06
Amazingly solid entry. Some tiny aiming angle might help a little to see the general starting direction of the grenade. And then some feedback if the grenade is being blocked by the radar things.

Overall amazing job! Great work!
popcorn89723 Apr 2015, 05:26
Unique idea. Game is clever and fun to play. Nice work. The only issue is how fast the difficulty scales up. Restarting the third or fourth level multiple times is a bit frustrating because it feels like you are unprepared. Maybe with a bit of practice I'll be better :P
dyfer
dyfer23 Apr 2015, 09:13
I love the portal weapon and all the logic you put here. Great puzzle game!
rnlf
rnlf24 Apr 2015, 19:18
Cool idea for the unconventional weapon! Not sure if I did it right and this is intentional, but it is perfectly possible to fly any direction with the telenade! Lovely graphics and cool mechanics, what else do you need?
Dietrich Epp25 Apr 2015, 21:21
Impressive! I like the puzzles, but the control of the telenades can be a bit frustrating (I wish there was a way to canncel a telenade) and I couldn't get past the first level with jammers.
spin-down
spin-down25 Apr 2015, 21:48
A solid puzzle game. Using teleportation was a neat mechanic and it makes you plan out a few moves in advance.
Super Hamster
Super Hamster25 Apr 2015, 21:55
Awesome game! Loved the idea, the graphics, and the music. :D
frosty
frosty26 Apr 2015, 02:59
Excellent little puzzle platformer. There was a pretty big jump in difficulty on the "Restart" level, though, and I ended up giving up.
SpringCabal
SpringCabal26 Apr 2015, 05:59
Innovative and fits the theme. Stops being fun after a while as missing can set you back a while.
Jwatt26 Apr 2015, 12:57
This crashes Flash instantly after the HaxeFlixel logo on Ubuntu. Lemme try on Windows a bit later.
wg_phancockauthor26 Apr 2015, 13:02
@Jwatt, yeah we haven't actually tested it on Ubuntu. Windows version should work fine, though.
AdricZero26 Apr 2015, 14:09
Great game. A lot of fun and innovative concept.
Jwatt27 Apr 2015, 09:27
Okay, new try on Windows.

The game builds up the different uses of your gun in a guaranteed Flash puzzle-platformer style. But there's a shift in focus towards more reflex/spamming-based gameplay once you get to the levels with lots of green and purple borders.

Like, it feels like the borders should exist mostly to prevent the player from cheesing the levels, but they're your main challenge most of the time, and the physics and aiming aren't *quite* accurate enough to warrant the tweaking involved. Meanwhile the spiked balls are kind of just mentioned off-handedly and not really used in puzzles to crush things, as I was lead to expect.
Omiya Games
Omiya Games28 Apr 2015, 02:10
We love the whole package and the platforming design. The difficulty curve ramped up quite quickly but still awesome in any case!
PIXEL^328 Apr 2015, 08:38
Really cool mechanic and the difficulty around level 4 and 5 was challenging enough to be fun yet still keep you working on it for a while. After that is felt like it was kinda droning on and got too difficult for me. It was really good for a first LD game though.
The Pixel Collective1 May 2015, 21:20
This is fantastic! Nothing too flashy, but pulls off everything it sets out to do. Definitely one of the most enjoyable games I have played on LD so far
crazya024 May 2015, 23:13
Solid! The level design is spot-on, and the tutorial was extremely elegantly done (to the point that I may not have recognized it as such if I wasn't a game designer myself). I liked the music too.
Mathieu Muller
Mathieu Muller6 May 2015, 11:05
Nice puzzle game. I really liked the principle where grenades can't go throught certains walls but Glorch can. To bad I suck at this kind of game, I couldn't get through the 4th (or was it the 5th?) room.
flummox3d7 May 2015, 14:33
Really nice mechanics! Also, I love the word "telenade" :D Great work! :)
Plustech
Plustech9 May 2015, 23:44
What a solid entry, the idea is pretty similar in a sense to my entry, but the approach is so different. Overall is an awesome entry, great job dude.
GoldPlatedXplodingFist
GoldPlatedXplodingFist10 May 2015, 08:46
Cool mechanic, reminds me of the translocator gun thingy from unreal tornament. but in 2D! quite fun to play with and some good puzzels.
SiENcE10 May 2015, 14:33
Indeed, nice mechanic. I found it a little bit too easy, when fast clicking the mouse. This way you can fly through the levels.
Great polish and a lot of content. Just great!
sorlok
sorlok11 May 2015, 02:41
Great use of the theme! Wish there was a way to *not* set off a badly-fired grenade. Also, some of the levels could be solved via spamming. Regardless, you did a great job, and I really enjoyed the game!
Zeriver
Zeriver11 May 2015, 12:44
Pretty neat game mechanic and smart level design. Some levels could use checkpoints (it might get irritating, to reapeat whole level because of small mistake). Anyway, really fun game to play.

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