Glorch's Great Escape

Glorch's Great Escape

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.95
fun: 4.00
graphics: 4.03
humor: 3.26
innovation: 4.02
mood: 3.65
overall: 4.12
theme: 3.88
OBJECTIVE:
Help Glorch escape from a bizarre space-prison using his people's favored weapon: the telenade! Who needs to walk or jump when you can teleport anywhere within a short throw?

CONTROLS:
A and D or Arrow Keys: "Walk" left and right (but who wants to walk?)
Left Click: throw a telenade at mouse cursor. Click again to detonate mid flight.
R: Reset level if you get stuck.
+/- and 0: Volume and mute sound
ESC: Return to main menu

ABOUT:
This is our first ever Ludum Dare entry! All assets and code were made during the 72 hour Jam, except for the music (which is an original "borrowed" from another game we released on mobile).

We had hoped to get a few more levels completed, but did manage to complete nine in time, and they can get pretty hard! We might finish some more in the future if we decide to finish off a whole game from the concept.

The engine is written in HaxeFlixel and uses the Nape physics engine. We learned quite a bit about Nape, and can use it better in future projects now, so that was a big win for us. Most of the art was done with PyxelEdit and Pixen.

The Windows/Mac version probably run a bit more smoothly than the Flash version, but all should be playable.

SHAMELESS SELF PROMOTION:
You can visit us and see our other non-jam games at http://warriorgeneral.com or follow on twitter: @wg_phancock!
Found a bug?
Tell us on Discord