Into The Fray

Into The Fray

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.19
coolness: 1.00
fun: 2.52
graphics: 3.02
innovation: 3.27
mood: 2.98
overall: 2.93
theme: 2.64
Here is a quick tutorial to anyone who has difficulties playing :

* You play as the green character and the enemies are the red characters

* You cannot directly control the green or red characters

* If you click on the white dots they will turn into blue circles with crosses meaning that the path is blocked.

* If a character comes to a blocked path, it will find another path to move to.

* Characters select paths randomly

* If you close a path with a character already on it, the character will continues to move across the path until it comes to a junction

* You can only kill the enemy that has an orange triangle around it

* If you come to contact with an enemy without a orange triangle, you will die.

* You need to defend the purple shields from the red enemies, if they find a shield, another enemy will be added to the lev

*This game was intended to be a Compo entry but I wasn't able to complete it within the 48 hours assigned; therefore, I am entering it into the Jam*

Controls :

Mouse Click : Open/Close Paths

Q : Invisibility Mode

W : Stealth Mode

R : Restart Level

Tools used:

Unity 5.0

Visual Studio 2013 (C#)

Photoshop CC

Music by Martin Stig Andersen and Kevin MacLeod (incompetech.com)

Story :

Various organisations around the world have discovered the potential use

of perilous creatures as a means of fending off any opposition forces.

Even though this proves to be an effective method, these beasts cannot be

tamed. But by altering their environment, they can be forced to perform

the required actions to achieve the objectives the organisation desires.
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