Wow this is unique. It took me a little bit to figure out how to convert others, but once I got it all was good. Looks very polished and could probably stand on it's own on a flash portal.
Wow, this is definitely the most polished game I've seen so far. Adorable music and graphics-- I love the overall design! There are so many little details in the trees and sidewalks and everything. The concept of course is very nice too, and I really appreciate the simple, foolproof controls.
This was cute! I enjoyed the game, and it was an interesting spin on Pac-man. Do the tanks do anything or are they just there for environment? Either way it had amazing graphics and was really fun; I played a few more rounds than I intended :)
Awesome presentation, although some paths're obscured by buildings so you can't see if anyone's there :p Took a bit to figure out all the mechanics but they kind've naturally become obvious - How to convert, the penalty of retracing steps. Interesting little blend of concepts!
This was really interesting but it took me while to figure out what was going on. Finding a way to teach the player the mechanic would go a long way. Overall really good though!
Well I have to say that I enjoyed playing this game. Different from others that I have played in this LD. I didn't quite catch how I did convert the white shirts and how did they convert me. Nice music and graphics. Good job!
Very lovely low-res graphics & animation. The city is detailed and fun to explore but the game retains an arcade feeling because of the set paths. It's a nice mix.
The text popups are funny & varied enough that I didn't find them repetitive.
Initially I thought I had to put hearts on every space... like pacman. It became more interesting when I figured out how to convert people.
More challenge could be added as the number of converts increases. Maybe a greater military presence or something.
At one point I respawned right next to a white-shirt and was insta-converted. Which sucked.
I honestly didn't expect anyone to play it long enough to finish it so thanks a lot for that! Yes, it's quite lame. I didn't have enough time to add an intro level or an ending, which were things I really wanted to get to this time.
Ultra impressive for 24 hours. I managed to win on the second try. I seemed to get stuck on the side of a street once but I might have just been confused.
Making music AND a ton of art assets in just 24 hours is crazy, good job.
I like that you can press a direction before reaching a corner, and the character will turn once the corner is reached. That is player-friendly.
Love the theme interpretation, didn't really understand how the whole heart blowing up converting thing worked, but great game, just a better tutorial / intro is needed! Thumbs up!
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Keep up! :D
Loved the "feel"! I would have made, maybe, more but shorter levels.
Awesome job!
Good entry =D
Is it me or once you hit gameover screen you are stuck?
The text popups are funny & varied enough that I didn't find them repetitive.
Initially I thought I had to put hearts on every space... like pacman. It became more interesting when I figured out how to convert people.
More challenge could be added as the number of converts increases. Maybe a greater military presence or something.
At one point I respawned right next to a white-shirt and was insta-converted. Which sucked.
The ending was a bit lame! Otherwise great job.
Making music AND a ton of art assets in just 24 hours is crazy, good job.
I like that you can press a direction before reaching a corner, and the character will turn once the corner is reached. That is player-friendly.
@Larzan, I get that feel.
Graphics are great.