Navigate the cube around the level. Smush all enemies with the cube and then head to the exit.
Player touches a wall. You lose. Cube touches a wall. You lose. Cube smushes the player. You lose. Turret shoots the player. You lose.
I'm not even going to try and add a story around this. You're a 'jug-galo' with a magnet, in the desert, in an office, there's turrets in the office. I don't know.
Controls:
Camera Mouse Wheel: Zoom in/out Mouse RMB + Drag: Pan camera
Player Space: Drop magnet WASD/Arrows/ZQSD/,AOE: Movement
Great idea, great execution, clever game/level titles. :) Frustrating wall deaths, but hexagore's probably right that it makes it a much better challenge. Still probably found them more frustrating than fun, though.
LOL, had a blast playing it once I understood how to place the magnet. I wish I could smash walls as well, not sure yet why those are deadly. Other than that, it's a very good game you got there. Congratulations!
Great idea I liked it. I failed to see the point about dying in the walls though, but apart from that I liked the game. It got fairly challenging as you moved on. Well done.
Comments17
Frustrating wall deaths, but hexagore's probably right that it makes it a much better challenge. Still probably found them more frustrating than fun, though.