Mortpuno
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Mortpuno.
At least for me it seems to feel slightly more awkward not completing an atmosphere centric game then "normal" game mechanics...
this beeing said, this is Mortpuno.
My goal was to confront the player with a dilemma of choice, comparable to the morally catch questions, the german armed forces used to ask draft dodgers.
I wanted to elaborate on the silhouettes, the persuasion by the instructor as well as the music.
.:: Mild spoiler alert (maybe you want to play first before continuing) ::.
Because people keep asking: There is in fact an ending to discover, representing the "unconventional weapon" you always have at hand!
Thanks for playing, thanks for comments & critic
Celt (@dr_c3lt)
Made with
Unity,
Spine,
Photoshop,
Cubase, Band Garage,
Bfxr,
Gunfire Effects Generator (webaudio.prototyping.bbc.co.uk/gunfire/)
FreeFont (http://www.dafont.com/my-type-of-font.font)
At least for me it seems to feel slightly more awkward not completing an atmosphere centric game then "normal" game mechanics...
this beeing said, this is Mortpuno.
My goal was to confront the player with a dilemma of choice, comparable to the morally catch questions, the german armed forces used to ask draft dodgers.
I wanted to elaborate on the silhouettes, the persuasion by the instructor as well as the music.
.:: Mild spoiler alert (maybe you want to play first before continuing) ::.
Because people keep asking: There is in fact an ending to discover, representing the "unconventional weapon" you always have at hand!
Thanks for playing, thanks for comments & critic
Celt (@dr_c3lt)
Made with
Unity,
Spine,
Photoshop,
Cubase, Band Garage,
Bfxr,
Gunfire Effects Generator (webaudio.prototyping.bbc.co.uk/gunfire/)
FreeFont (http://www.dafont.com/my-type-of-font.font)