Asix LD32 DevLog #1 – The 1st Collab
Well it is finally that time where we all get together and put our skills to the test! It’s Ludum Dare 32 and it’s as lively as ever. This is my fourth or third LD and the second I intend to finish. I’ve been anxious to get started on this since December and here we are! I am also excited to say this is the first time ever I am not working solo, but well get to that in a minute. I hope everyone working on an entry is making progress and doing well. Now with that out the way, let me let you in on how it’s being going on my end.
The theme “An Unconventional Weapon”…It doesn’t do it for me but I think I have an idea that will fit pretty well. I had a great brainstorm session with my teammate, Crash (aka BetterMan of RMVBM), and came up with an idea that does well with the theme presented. Crash will be doing the music while I worry about everything else. I’ll be using graphics I bought off GameDevMarket and a couple off OpenGameArt. I really wanted to do the graphics myself, but I knew this would be a little unrealistic even considering how much my pixel art has improve since LD31.
I really hope to have something playable before my next post (anywhere in the next 8 or 12 hours) so keep yours eyes open. Despite an issue I had between GIT, my new Macbook Pro, and my Desktop (I had to remotely use the command line of my desktop to re-push my repo up after a mistake) I am making solid progress so we will see. Here’s a sneak peek to hold you over.
AsixSneak1
If you want to keep up with the updates of my Ludum Dare 32 journey then I highly suggest snapchat but there is also Instagram and twitter (you can find me at all social medias @AsixJin). Also I can be found via my LD Post (Also tagged with Devlog#X, X being the Devlog number, AsixJin, and LDXX, XX being whatever LD it is)
Source: ludumdare.com archive