Pillows in Space

by daporan
Overall★★★★★★★★★★2.66
Fun★★★★★★★★★★2.52
Innovation★★★★★★★★★★2.25
Theme★★★★★★★★★★2.00
Graphics★★★★★★★★★★2.30
Audio★★★★★★★★★★2.71
Humor★★★★★★★★★★2.15
Mood★★★★★★★★★★2.34
Coolness★★★★★★★★★★65%
Made with Java and LibGDX.

In a far future, where conflicts get decided by pillowfights, you try to pick up as much lonesome pillows as you can carry. Collect pillows, be victorious!

Controls: WASD / ZQSD

Web version unfortunately only works in Chrome.

Have fun!

Twitter: https://twitter.com/Daporan

Genres: action
Tools: libGDX

Comments18

Mantlair
Mantlair20 Apr 2015, 17:09
Looks nice ill check it when i get back home.
PixelMind20 Apr 2015, 18:50
Doesn't load for me. I'm using Firefox. Tried to reload etc.
Lukbebalduke
Lukbebalduke20 Apr 2015, 18:54
I scored 183 points. Nice game =D
Daporanauthor20 Apr 2015, 19:32
@PixelMind Thank you for noticing. Apparently it only work in Chrome. I will upload a downloadable version.

@Lukbebalduke Thanks for playing. I'm glad you enjoyed it.
Hectate20 Apr 2015, 20:41
Hit detection on pillows is either a bit off, or I was gauging the location a bit off (hard to tell either way). Music isn't that bad.
Xgor
Xgor20 Apr 2015, 20:41
It might be just me but I found it really hard to understand how close I was to the pillows. Making it much more frustrating to get.
Split82
Split8220 Apr 2015, 20:41
I really liked the mood and music. My highscore is 66 only :(
Daporanauthor20 Apr 2015, 20:50
@Xgor @Hectate
The ship has a pretty small hitbox. While the pillows have a decently big one. This is so it's easy to avoid obstacles, but at the same time not possible to collect pillows without effort. I hope the issue didn't put you off the game entirely. Thanks for Playing.
HeyChinaski
HeyChinaski20 Apr 2015, 20:50
Hard to tell what to do at first but fun once I figured it out. The pillows were hard to catch.
89 points was my best.
mokujin20 Apr 2015, 21:09
284 points, nice game
EwChap
EwChap20 Apr 2015, 21:20
Fun game. Some boundaries would have helped a little but I like the direction here. good fun when the speed started to increase.
Headmade20 Apr 2015, 22:11
Man I can't compete with Lukbebalduke. I only got about half as many points :(
But I had fun and it's always nice to find a fellow LibGdx dev.
Multiplexor
Multiplexor20 Apr 2015, 22:33
A bit hard to understand at the beginning, but it's nice when you get it, sometimes the collisions felt a bit unfair tough.
Blobo
Blobo20 Apr 2015, 22:33
Really fun game, loved the music. i got to 220 points before i lost. nice work!
Somnium
Somnium26 Apr 2015, 06:47
Nice game, although sometimes it felt like I did not get the pillow even though I collided with it. The "pass through the open part of the gate" mechanic took a few tries to understand.
Horsed
Horsed27 Apr 2015, 14:28
Nice music track :-) I missed a lot of pillows although the ship seemed to touch them. As soon as I got a feel for how long I had to press two keys to move to the target quadrant, the game became almost too easy. This was then compensated by the increasing speed. So it's a well done easy-to-learn-but-hard-to-master mechanic.
Andrew Quartermain27 Apr 2015, 23:10
Cool game and a good learning/difficulty curve. Like others have said, too many pillows you think you've got, you don't got.
Teesquared
Teesquared9 May 2015, 01:41
Challenging and fun. Pillow fight in space.
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