Robowar

Robowar

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.20
coolness: 0.59
fun: 3.68
graphics: 3.03
humor: 2.25
innovation: 3.48
mood: 2.93
overall: 3.65
theme: 3.10
======== Game Description ========

It is a shooting game.

Control your robot to destroy enemies.

The main weapon is weak, but your robot has a great parts: a racket which can bounce bullets.

Use their bullets to destroy themselves.

[Bullet Color]

Blue - Normal enemy bullet.

Green - Bullets already been bounce back, safe to you.

Red - Bullets that can't bounce, be careful.

[Score]

Killing each enemy adds base score to score(all enemy the same, including the boss).

Each bounce add 1 to base score.

When a bouncing bullet hit an enemy, add 10 to base score.

[And Last]

This game may be a little hard. A demo played by me is given, watch it if you find it too hard.

Good luck && Have fun!

======== Control =========

Move: Arrow Keys or WSAD

Shoot: Z or J

Slow Move: X or K

When you hold slow move button, you movement speed reduced, and the racket wouldn't rotate.

======== Develop Tools ========

Programming: C++ + SFML

Graphics: Paint.net + GIMP

Audio: sfxr + Bosca Ceoil

======== Author's Note ========

This is my 2nd time in the jam.

First time to use SFML lib, perhapes I need to learn Unity or GameMaker.

Please comment when you rate, so I can play your games.
Found a bug?
Tell us on Discord