
Robowar
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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======== Game Description ========
It is a shooting game.
Control your robot to destroy enemies.
The main weapon is weak, but your robot has a great parts: a racket which can bounce bullets.
Use their bullets to destroy themselves.
[Bullet Color]
Blue - Normal enemy bullet.
Green - Bullets already been bounce back, safe to you.
Red - Bullets that can't bounce, be careful.
[Score]
Killing each enemy adds base score to score(all enemy the same, including the boss).
Each bounce add 1 to base score.
When a bouncing bullet hit an enemy, add 10 to base score.
[And Last]
This game may be a little hard. A demo played by me is given, watch it if you find it too hard.
Good luck && Have fun!
======== Control =========
Move: Arrow Keys or WSAD
Shoot: Z or J
Slow Move: X or K
When you hold slow move button, you movement speed reduced, and the racket wouldn't rotate.
======== Develop Tools ========
Programming: C++ + SFML
Graphics: Paint.net + GIMP
Audio: sfxr + Bosca Ceoil
======== Author's Note ========
This is my 2nd time in the jam.
First time to use SFML lib, perhapes I need to learn Unity or GameMaker.
Please comment when you rate, so I can play your games.
It is a shooting game.
Control your robot to destroy enemies.
The main weapon is weak, but your robot has a great parts: a racket which can bounce bullets.
Use their bullets to destroy themselves.
[Bullet Color]
Blue - Normal enemy bullet.
Green - Bullets already been bounce back, safe to you.
Red - Bullets that can't bounce, be careful.
[Score]
Killing each enemy adds base score to score(all enemy the same, including the boss).
Each bounce add 1 to base score.
When a bouncing bullet hit an enemy, add 10 to base score.
[And Last]
This game may be a little hard. A demo played by me is given, watch it if you find it too hard.
Good luck && Have fun!
======== Control =========
Move: Arrow Keys or WSAD
Shoot: Z or J
Slow Move: X or K
When you hold slow move button, you movement speed reduced, and the racket wouldn't rotate.
======== Develop Tools ========
Programming: C++ + SFML
Graphics: Paint.net + GIMP
Audio: sfxr + Bosca Ceoil
======== Author's Note ========
This is my 2nd time in the jam.
First time to use SFML lib, perhapes I need to learn Unity or GameMaker.
Please comment when you rate, so I can play your games.