Lily's Adventure
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Awakened, Lily found herself in a strange world.
[Input]
You can use W/A/D + J/K or UP/LEFT/RIGHT + Z/X to control.
UP + JUMP Key to use Teleporter Item.
Gamepad is also supported (at last minutes without QA)
Press F8 to toggle FullScreen Mode
* Since the game is lack of hints, please read the [Hint] section below if you don't want to waste your time to figure out the game's mechanism by yourself. And the [BUG] part in case of being stuck (or use v1.1).
[Note]
Wishing there are more time, but i have to rest. Perhaps porting it to Mac OS after my sleep.
Update: built a simple mac version, not sure if it works correctly
Update: thanks everyone testing the mac version, now it is reported working.
Update: [BUG] please don't push the room to the right in last screenshot's position before you have got the teleporter item (Yellow Room). I'm gonna fix the map to avoid the stuck as soon as I have some time. (new windows version added, os/x version is on plan)
[Tools]
Code: SFML + VS2013. Some snippets copied from tutors on the Internet.
Art: PyxelEdit/Aseprite/GIMP/Paint.net
Sound: Sonar/Bosca Ceoil/Musescore/Bfxr/Audacity
[Hint]
Ok, this is the hint (sorry for confusing):
- You can push/pull your room by action key (J/Z).
- when you pull your room on a colored tile, the ball on the room will become corresponding color. Then you can enter it to get sth new.
- Get stick item to fight.
- Get teleporter item to teleport the room
[After compo version]
v1.1: modify the map a bit to avoid the bug that make player stuck.
[Input]
You can use W/A/D + J/K or UP/LEFT/RIGHT + Z/X to control.
UP + JUMP Key to use Teleporter Item.
Gamepad is also supported (at last minutes without QA)
Press F8 to toggle FullScreen Mode
* Since the game is lack of hints, please read the [Hint] section below if you don't want to waste your time to figure out the game's mechanism by yourself. And the [BUG] part in case of being stuck (or use v1.1).
[Note]
Wishing there are more time, but i have to rest. Perhaps porting it to Mac OS after my sleep.
Update: built a simple mac version, not sure if it works correctly
Update: thanks everyone testing the mac version, now it is reported working.
Update: [BUG] please don't push the room to the right in last screenshot's position before you have got the teleporter item (Yellow Room). I'm gonna fix the map to avoid the stuck as soon as I have some time. (new windows version added, os/x version is on plan)
[Tools]
Code: SFML + VS2013. Some snippets copied from tutors on the Internet.
Art: PyxelEdit/Aseprite/GIMP/Paint.net
Sound: Sonar/Bosca Ceoil/Musescore/Bfxr/Audacity
[Hint]
Ok, this is the hint (sorry for confusing):
- You can push/pull your room by action key (J/Z).
- when you pull your room on a colored tile, the ball on the room will become corresponding color. Then you can enter it to get sth new.
- Get stick item to fight.
- Get teleporter item to teleport the room
[After compo version]
v1.1: modify the map a bit to avoid the bug that make player stuck.