Shoot'N'Loot

Overall★★★★★★★★★★3.44
Fun★★★★★★★★★★3.65
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★2.19
Graphics★★★★★★★★★★3.81
Audio★★★★★★★★★★3.04
Humor★★★★★★★★★★2.79
Mood★★★★★★★★★★3.12
Coolness★★★★★★★★★★45%
Dungeon crawling with machine gun.

WSAD - move, ARROWS - shoot.

(i'll make a better description after i get some sleep i promise)
(might be too hard(fine for me though) i didn't got enough time to tune it properly :c)

Genres: shooter

Comments12

JokerDen
JokerDen21 Apr 2015, 07:21
Really cool satire of Zelda like games.
John Vanis21 Apr 2015, 07:23
Good game for hardcore gamers.
LinusPrime
LinusPrime26 Apr 2015, 07:05
My favorite submission I've played so far, nice work!

I died to the swordsman.
Smirnov48
Smirnov4810 May 2015, 08:46
Good graphics, fun and mood. You need add more weapons. And may be shops, to spend your loot.
goerp10 May 2015, 11:32
I enjoyed this better than I expected. I'm usually terrible with games that require coordination with both hands, but this was fun to play.
you can die extremely fast (sometimes I didn't even SEE what it was), but you just try again and again.

Good graphics, quite a lot of content for 48 hours.

But for the theme? Machine gun is not an unusual weapon, is it?
borgi
borgi10 May 2015, 14:19
Cool graphs, nice implementation!
CiderPunk10 May 2015, 14:46
very very cool! how on earth did you record that background atmosphere noise in the compo rules?
wcwedin
wcwedin10 May 2015, 17:01
Fun, but I would have preferred mouse controls for shooting so that I could aim in any direction. Still, it reminded me of Realm of the Mad God in a very good way! The hitboxes are screwy on just about everything, but it only took a few hard lessons to work out just where they are.
edve98
edve9811 May 2015, 12:07
In-game UI felt a bit out of place
sekaru
sekaru11 May 2015, 14:02
Awesome art! Having a machine gun in a dungeon crawler felt really refreshing.
JonathanG11 May 2015, 22:26
Cool game, really like the artwork and the random room generation. The sound goes well with the visuals - I'd be amazed if you recorded all of them in the time! I played until I had loot 495 and killed 271, but the game wasn't getting any more difficult so I just let an enemy kill me eventually. Certainly needs a difficulty curve (and some upgrades to use the loot on). Mouse aim wouldn't go amiss either - shooting in only the cardinal directions is a bit annoying. The basis is fun though, and I can imagine it stretching out into a full game :)

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