Super Recoil Gun

Overall★★★★★★★★★★3.65
Fun★★★★★★★★★★3.49
Innovation★★★★★★★★★★3.84
Theme★★★★★★★★★★3.80
Graphics★★★★★★★★★★3.67
Audio★★★★★★★★★★3.31
Humor★★★★★★★★★★3.11
Mood★★★★★★★★★★3.13
Coolness★★★★★★★★★★77%
A very hardcore old school game.
Rick needs a gun for his Mecha Suit, so he decides to steal one from his enemies. But it is so heavy that he can't even walk with it.

Use WASD to aim and SPACEBAR to shoot.

Genres: shooter

Comments54

r8berto19 Apr 2015, 20:02
Really cool game mechanics
zeejfps
zeejfps20 Apr 2015, 03:00
Stage 3 got way to hard way to quick lolz. Fun idea though :)
chanko0820 Apr 2015, 03:01
Interesting game mechanic, and nice looking graphics and sound.
Melusine20 Apr 2015, 03:02
very nice mechanics love the game :D
PachowStudios
PachowStudios20 Apr 2015, 03:03
Very nice! Great mechanic and polished gun effects.

My only criticism is that the difficulty comes mainly just from the fact that its difficult to control.
masterboth20 Apr 2015, 03:04
It reminds me of the machine gun in Cave Story, really cool, but I have to say, the shooting sound can be a little annoying.
Chadivision20 Apr 2015, 03:05
Very cool! I like that the theme central to the game and not used in a superficial way ...like I did with my game :)

The movement is fun, and the graphics fit the feel really well. Nice job.
nurabsal
nurabsal20 Apr 2015, 03:37
clever and fun!
ianburnette
ianburnette20 Apr 2015, 05:46
Wow, that's hard. Or maybe I'm tired post-compo ... either way, nicely done!
DragonXVI
DragonXVI20 Apr 2015, 11:01
Simple presentation but interesting idea. WASD and Spacebar felt a bit awkward for aiming.
ito12345678920 Apr 2015, 13:52
Excellect game, just too hard.
Lyxilion
Lyxilion20 Apr 2015, 14:32
amazing idea ! great game !!!
ccglp
ccglp20 Apr 2015, 14:37
It's a perfect game. My own-self 15 years younger wants this in his gameboy.
madhoe
madhoe20 Apr 2015, 14:38
Love the concept, EXTREMELY well polished, but I wish it was less frustrating.
zatyka
zatyka20 Apr 2015, 16:17
Great application of the theme. Controls were easy to learn, but very hard to master. Overall very difficult, but very entertaining. I especially hate the projectile that follows you.
Polyomino20 Apr 2015, 17:23
Great concept!
devilright
devilright20 Apr 2015, 20:30
I really like this mechanic! Awesome idea! Man... Stage 3 beat me up. Overall really well done!
MoltenMustafa
MoltenMustafa21 Apr 2015, 03:47
hey man, I played your game today and wrote about it here: pastebin.com/byfbeyJA -- loved it but man was it hard. I think part of it was the fact that I'm not used to using wasd for platformers :P
SteveSalmond
SteveSalmond21 Apr 2015, 09:31
Neat idea man! Level 3 seemed to be a pretty big jump up in difficulty, could have maybe had a level with just one of the beholder guns to get the player used to the idea. I also remember getting annoyed when my badass gun didn't blow those cannons up, haha. Awesome work :D
Split82
Split8221 Apr 2015, 11:02
Super hard :D But very cool!
DesignerNap
DesignerNap21 Apr 2015, 20:10
Hey, this game is fun and easy to pla- STAGE THREE!!!!
hehe, tough spike at three but a great game :)
colludium21 Apr 2015, 23:08
Hilariously entertaining mechanics. Great idea and lovely graphics.
Miziziziz22 Apr 2015, 00:04
It's fun at first, but difficulty ramps too fast.
I gave up on stage 3 after 50 tries. I feel like the controls would be less clunky early on if the controls were inverted perhaps
Anshul Goyal
Anshul Goyal22 Apr 2015, 01:31
wow! Nice mechanic. Love it. Nasty fall is nasty, couldn't get past it.
TheMeorch
TheMeorch22 Apr 2015, 03:02
I love the idea of using the weapon to shoot and propel yourself, especially given that you can't move otherwise. Since the character is always in the center of the screen and the camera is zoomed in pretty close, it's hard to see your enemies before it's too late, which make things especially difficult when the method of moving your character is so challenging. The graphics are really nice and I'd love to see more levels using this mechanic (but I got stuck on level 3 sadly).
Raiyumi
Raiyumi22 Apr 2015, 03:17
Neat game. The gravity is pretty harsh, but it was pretty fun!
jeremyfa
jeremyfa22 Apr 2015, 11:34
Interesting mechanics. I like it a lot. Too bad it's getting very hard starting from level 3 :(
flummox3d22 Apr 2015, 16:36
Nice idea, but stage 3 can go and die in a fiery pit of hell :D
danidre14
danidre1422 Apr 2015, 22:20
Really exciting game, with some switched around mechanics! :D

I could not get past level 3, unfortunately. :\

But, thank you for your submission.
phi623 Apr 2015, 08:05
Brilliant, love this! Things that could make it better: diagonal shooting, less brutal gravity, remove need for the Space key. That said - it was incredibly addictive, genius concept and had me laughing all the way through. Top marks!
kabutakogames
kabutakogames24 Apr 2015, 05:05
I liked the concept and style - wish the controls were a little tighter though
Vaughn
Vaughn24 Apr 2015, 05:29
I really enjoyed the game. I couldn't get used to the controls unfortunately so I mapped it out on my controller with JoyToKey and then I was pro! Haha. I even beat the game twice, once getting those extra items (I have no idea what they did though).

I streamed the entire thing here if you want to check it out: http://www.twitch.tv/drathy/c/6590513
Geckoo1337
Geckoo133725 Apr 2015, 17:20
A really unconventional weapon which creates a good game. I like the aesthetic. Controls are a little bit awkward, but by wasting a few moment so as to understand, all is clear and really enjoyable. One of my favorites for the LD32. Thank you ++
SaintHeiser28 Apr 2015, 02:26
Too hard at 4 stage =( But game mechanics looking pretty good!
Snicklodocus
Snicklodocus28 Apr 2015, 03:40
Wow cool game! I love the mechanics. Probably my favorite interpretation of the theme so far. Music seems a little strange for this game but I liked the sound of it. Great job!
Evergreen Games28 Apr 2015, 03:45
really cool mechanic. nice art style too. i rage quit on level 3. grr.
Curial
Curial28 Apr 2015, 10:18
Cool idea and polished difficulty learning curve. In my opinion is one of the most solid design I've seen on this LD.
joe40001
joe4000128 Apr 2015, 16:49
Punishingly difficult, and this is coming from a guy who loves a challenge. The only real negative I have is that the game occasionally lags or stops shooting and in such a tight game this can be brutal. That said, I love the art, I loved the idea, and something about that song was just so charming. Very well done, I wouldn't be suprised if this game gets some very high rankings.
Marcus31628 Apr 2015, 23:55
That was fun, but does it just stop after 4 levels?

I admit that ramped in difficulty very quickly, but I did manage to finish it after about 10 minutes (and about 50 tries on stage 4). Then it gave me a blank screen and the BG music.

As has been mentioned, the gravity is pretty harsh. I think that's really the only thing that makes the game so punishing. If you dropped the gravity a touch I think that's all that really would need changing (plus add an ending).

Well done!
inappropriatebeeguin
inappropriatebeeguin29 Apr 2015, 16:18
Solid entry, Difficulty curve hit me like a brick wall though, Didn't make it passed the 4th level, some checkpoints would have been appreciated!
panurge29 Apr 2015, 17:39
Fantastic work! Great controls and an awesome central mechanic. The difficulty is hard but never unfair - the player always knows it is their fault if they fail. It's also very satisfying to make progress.

The presentation is very solid too. An excellent entry!
Goutye
Goutye29 Apr 2015, 18:59
Not so hard but really well balanced. However, really short game but I loved the game mechanics. Music is good but too repetitive after some fails x) Thanks for your game!
Sergi Montaner
Sergi Montaner29 Apr 2015, 19:30
The mecanic is very creative.
avoiding projectiles is quite hard. I was expecting to be able to kill the cannons.
Text should be skippable
Nice!
MaesK
MaesK2 May 2015, 00:02
Great mechanics! Nice work with the screenshake, bullets, recoil movements and smoke, it looks and feels really nice.
cleitoneldornauthor8 May 2015, 14:09
Thank you for the feedback, everyone! I am working now on the post compo version. :)
Crowbeak
Crowbeak9 May 2015, 09:12
I couldn't get hardly anywhere with the third level, but I can appreciate the skill and strategy the mechanics create.
gelisam
gelisam10 May 2015, 03:45
So, basically the game "There's no time to explain", but with a character which is even harder to control, more difficult traps and fewer checkpoints? I can see that I'm the minority here, but that's just not my idea of fun, sorry.

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