
Telefragger
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
You're an assassin known as "The telefragger". Your only tool is a teleporter that you use both for killing and for transportation.
CONTROLS
=======
A or left arrow: Go left
D or right arrow: Go right
Left shift: Run
Left mouse button: Teleport
You have to ALT + F4 to exit the standalone if playing fullscreen on Windows. You probably have to do the same on Mac and Linux (if it even works).
There's barely a game prototype in there. This was my first Ludum Dare and I did everything wrong. Hopefully I learned a lot from it. :p
I've tested the Web Player, and the Windows and Mac standalones in "Fantastic" quality. Any other quality setting is experimental. The Mac standalone gives you an "unidentified developer" warning, but I guess that's normal for everything like this on Mac? I had to manually override these settings to be able to run my game at least.
KNOWN BUGS
=========
- The game is very dark, but certain machines don't seem to support one of the graphics features I used so it becomes almost pitch black. If that happens I'm not sure what you can do, sorry.
- The checkpoint system is very broken. A lot of the time you'll spawn outside the level. The only fix is to restart the game.
I'll see if I can fix these issues and upload a less broken version.
TOOLS USED
========
Unity 5
3ds Max
Photoshop
Adobe Audition
LabChirp
POST-MORTEM
=========
http://twiik.net/articles/ludum-dare-32-post-mortem
-------------------------------------------------------
Website: http://twiik.net/
Twitter: https://twitter.com/oyvindstromsvik
Facebook: https://www.facebook.com/twiik
CONTROLS
=======
A or left arrow: Go left
D or right arrow: Go right
Left shift: Run
Left mouse button: Teleport
You have to ALT + F4 to exit the standalone if playing fullscreen on Windows. You probably have to do the same on Mac and Linux (if it even works).
There's barely a game prototype in there. This was my first Ludum Dare and I did everything wrong. Hopefully I learned a lot from it. :p
I've tested the Web Player, and the Windows and Mac standalones in "Fantastic" quality. Any other quality setting is experimental. The Mac standalone gives you an "unidentified developer" warning, but I guess that's normal for everything like this on Mac? I had to manually override these settings to be able to run my game at least.
KNOWN BUGS
=========
- The game is very dark, but certain machines don't seem to support one of the graphics features I used so it becomes almost pitch black. If that happens I'm not sure what you can do, sorry.
- The checkpoint system is very broken. A lot of the time you'll spawn outside the level. The only fix is to restart the game.
I'll see if I can fix these issues and upload a less broken version.
TOOLS USED
========
Unity 5
3ds Max
Photoshop
Adobe Audition
LabChirp
POST-MORTEM
=========
http://twiik.net/articles/ludum-dare-32-post-mortem
-------------------------------------------------------
Website: http://twiik.net/
Twitter: https://twitter.com/oyvindstromsvik
Facebook: https://www.facebook.com/twiik