The Warlock
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Well, this Jam was a bit odd for us. We already coded through the whole week because of the Nokia Code Jam, so we were really tired and demotivated in the weekend. But saturday was a lot of fun, and we have many ideas, that we didn't really managed to finish.
The story is about a Warlock, who cast spells against his enemies, who are using KittenKannons(R)(C)TM. He only can use his astral body, when he stabs himself with his beloved cacti (that's why he holds two cacti in his hands). But that really hurts, so he'll lose HP for every spellcast.
Well, this was the concept, but we ran out of time. So this is just a "skeleton game"
Planned Features:
- Different, levelable spells, that CAN miss easily
- Actual enemies lol. (The art is ready, the code isn't)
- Less bugs
The story is about a Warlock, who cast spells against his enemies, who are using KittenKannons(R)(C)TM. He only can use his astral body, when he stabs himself with his beloved cacti (that's why he holds two cacti in his hands). But that really hurts, so he'll lose HP for every spellcast.
Well, this was the concept, but we ran out of time. So this is just a "skeleton game"
Planned Features:
- Different, levelable spells, that CAN miss easily
- Actual enemies lol. (The art is ready, the code isn't)
- Less bugs