Time Bomb

Time Bomb

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.39
fun: 3.00
innovation: 3.39
mood: 3.64
overall: 3.17
theme: 3.78
Find your way to the bridge and activate the self-destruct sequence (red panel). Then make your way back to the teleporter you started at and activate it (via the blue panel on the wall).

GAMEPAD STRONGLY RECOMMENDED!

Uses gamepad dual-stick controls by default. Left stick to move, right stick to look. Shoot with right trigger. Activate panels with A (assuming Xbox 360 controller). Invert Y look axis with I. If you use the keyboard to play, it's oldschool DOOM controls (move forward/backward with W/S or turn left/right with A/D).

Controls are customizable in-game (only during the part of the game you can control your character) with Escape.

Win64 build uses DX11

Win32 build uses DX9

I personally couldn't get the WebGL version to work in Chrome until I updated to version 42.0.2311.135.

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Post-Submission Updates/Fixes:

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* Changed default keybindings to allow turning with WASD (oldschool DOOM style).

* Fixed character moving/shooting while control rebinding window is open.

* Music now loops.

* Fixed look inversion not saving when changed from the default.

* Fixed potential null reference exception on Menu.

* Fixed music staying in slow-motion when losing/winning while slowed by a time bubble.

* Fixed decorative vents in engine room being too high on the wall.
Found a bug?
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