
Tungsten Orbital Destroyer
In Tungsten Orbital Destroyer (TOD) you take control of a satellite, armed with deadly weapons. You must destroy enemy bases within a certain timeframe to save the world!
TOD offers some nice 3D Graphics combined with an awesome retro soundtrack. It was created for the LD32 GameJam in April 2015 by runvs (Julian Dinges and Simon Weis). Tools were Unity 5 as well as Cubase & SFXR for Sound and Aseprite/Blender for graphics
Controls:
WASD or arrows to move
LCTRL / LMB to shoot
Destroy as many red enemy bases as possible
TOD offers some nice 3D Graphics combined with an awesome retro soundtrack. It was created for the LD32 GameJam in April 2015 by runvs (Julian Dinges and Simon Weis). Tools were Unity 5 as well as Cubase & SFXR for Sound and Aseprite/Blender for graphics
Controls:
WASD or arrows to move
LCTRL / LMB to shoot
Destroy as many red enemy bases as possible
Genres: action
Comments13


runvs20 Apr 2015, 19:29
@ianburnette Thanks! I've also just fixed the web versions' quality. :)

SteveSalmond22 Apr 2015, 07:45
Nice work guys, the music was indeed awesome, and that planet shader looks badass! The control felt pretty good too - very intuitive as Ian said. Perhaps a tiny bit of smoothing would have been good there, so you could make fine adjustments a little easier? Not sure. Anyways, was good fun, thanks :)
freeholdgames23 Apr 2015, 00:06
Cute little game, though I'd have liked the weapon effects to be more substantial. The music was a wonderful throwback to the old demoscene days.
freeholdgames23 Apr 2015, 00:07
Cute little game, though I'd have liked the weapon effects to be more substantial. The music was a wonderful throwback to the old MOD demoscene days.
lucidsheep23 Apr 2015, 00:08
audio and mood were good. not the most unconventional weapon. controls could be a bit smoother. ease in and out maybe. Fully playable from start to finish. complete game loop. not much challenge or replay value though. nice work.

peterkirk23 Apr 2015, 20:14
It was hard to aim the laser at times. Moving the player above the enemies when they are close would be good.

Smiley24 Apr 2015, 15:39
pretty good.. it was a bit diffcult to keep up the speed when targeting but might just be some practice needed. :)

eemmbbeerr24 Apr 2015, 15:47
Nice game with cool graphics and great soundtrack. I enjoyed it.
Next time don't forget to make a Linux standalone! There is no Unity web player for Linux.
Next time don't forget to make a Linux standalone! There is no Unity web player for Linux.

Wevel24 Apr 2015, 17:00
Nice game, its a bit difficult to aim

puppetmaster24 Apr 2015, 19:53
Love the atmospheric music, the enemy bases should shoot back :-)
Well done!
Well done!

dvdfu26 Apr 2015, 17:26
Visuals are tremendous, and the song fits well. The movement was a little -too- precise and swift, but otherwise it's a solid concept and fun to play!
Boberro28 Apr 2015, 22:04
About this "awesome retro soundtrack": imho it's overbassed. You should apply high pass filter to reduce sub-bass and apply some brightness, o make it more like low pad than woofershaker it is now :)







I liked it a lot. Movement on the sphere was very intuitive, which I could see it not being. Graphics were awesome. I think the problem you were running into with the webplayer is Unity's default quality settings for webplayer, which is set to fastest. You can change those in Edit > Project Settings > Quality.