
When All You Have is a Racket
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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This game is a simple interpretation of "an unconventional weapon" as "something you don't normally use as a weapon," and from that, I chose badminton racket and shuttlecocks.
In this game, shuttlecocks, your ammo, are launched at you, and you must smash them with your racket towards the incoming zombies. Move the mouse to move the player, left-click to smash, and right-click to jump. If you jump-smash the shuttlecock, it will spread upon hitting the enemy.
Tools I used:
-GameMaker: Studio Professional - Engine & Programming
-Paint.NET: Art
-FamiTracker: Music
-sfxr: Sound Effects
UPDATE: I ported this game to Unity to allow the game to be released in multiple platforms. Notable changes compared to the original version:
-Score is reset when retrying
-Use of Unity physics
-Minor difficulty changes
As such, I put different links for the releases (I built the Unity port in PC/OS X/Linux and WebGL) and sources.
In this game, shuttlecocks, your ammo, are launched at you, and you must smash them with your racket towards the incoming zombies. Move the mouse to move the player, left-click to smash, and right-click to jump. If you jump-smash the shuttlecock, it will spread upon hitting the enemy.
Tools I used:
-GameMaker: Studio Professional - Engine & Programming
-Paint.NET: Art
-FamiTracker: Music
-sfxr: Sound Effects
UPDATE: I ported this game to Unity to allow the game to be released in multiple platforms. Notable changes compared to the original version:
-Score is reset when retrying
-Use of Unity physics
-Minor difficulty changes
As such, I put different links for the releases (I built the Unity port in PC/OS X/Linux and WebGL) and sources.