World of Hammers

Overall★★★★★★★★★★3.06
Fun★★★★★★★★★★3.26
Innovation★★★★★★★★★★3.03
Theme★★★★★★★★★★2.82
Graphics★★★★★★★★★★2.33
Audio★★★★★★★★★★2.55
Humor★★★★★★★★★★3.24
Mood★★★★★★★★★★2.77
Coolness★★★★★★★★★★57%
A spiritual successor to a previous ludum dare entry of mine.

A game in which you must kill baddies with a hammer. A big hammer. Which keeps getting bigger.

After a while the proportions are so ridiculous that it stops looking like a hammer.

Also there are more hammers.

So many hammers.

Also coins.

Currently in unity webplayer, so doesn't work in chrome, I will endeavour to export to webgl if I can get it working.

Hey What do you know, making system specific builds was a doddle.

Comments18

eddynardo
eddynardo21 Apr 2015, 13:42
Wow, fun game indeed, you really have the skills for something bigger here, I wish you whould have found an artist and made this game for the jam, because it plays great and i whould love to have an equal level of gratness on the graphics part :)
Jagang21 Apr 2015, 14:11
Nice work, have really enjoyed the "hammer management" aspect
j_peeba21 Apr 2015, 14:14
It's a cool little game and the core mechanic is really solid but I think some more variety, both in enemies and player powerups, would give this game much more longevity and bring some more interesting challenges into the mix. It's a nice game though, all you need now is some spice! :)
awestsecurity
awestsecurity21 Apr 2015, 14:16
This is really awesome, one of those games that feels great. Congrats!
TeamCalcium21 Apr 2015, 14:16
The Game isnt much for the eye, but the controls and responsiveness of the Hammerswing just feel so good. I really enjoyed just swinging the Hammer.
Peach Pie Productions21 Apr 2015, 15:12
SMASHING entry! Funny physics. I was popping pills everywhere. I think movements control would have been better by mouse. Maybe? Good job! - LL
ajopart
ajopart21 Apr 2015, 15:31
Nice entry. Proper graphic and it's a hit. The smashing feels good ! The moves of the character is perfect. We feel the weight of the hammer. BTW, I saw your comment on my game. Thanks for your feedback. I fixed the little bug. You can retry if you wish ;-)
nassi21 Apr 2015, 15:32
I'll check back when you have a version that works without a plugin. Windows build would be acceptable too :P. Too bad you didn't have a controller to play my game with.
The4thCircleauthor21 Apr 2015, 16:22
Ask and ye shall receive...
nassi21 Apr 2015, 16:35
Thanks for the windows build, would've knocked myself out but seems like you can't hit yourself in this game ":D".

I am saddened that there's such a thing as a hammer too big, I had to keep switching for smaller hammers so that I could actually move too. And I guess what they say is true; when all you have is a hammer (or a few) everyONE will start to look like nails.
Alexbrainbox22 Apr 2015, 13:51
+ I like the weight of the hammer and the cartoony effect of the player and enemy characters.

- It would have been nice if the camera could be moved around, maybe with the mouse?

+ The progression of difficulty and the way the hammers grew was really smooth and fun :)

Wonderful submission!
bentglasstube
bentglasstube23 Apr 2015, 00:18
A unique concept but it seemed hard to use the hammer after a couple upgrades so that I was always just throwing it out for a new one. From the other comments it seems like getting a giant hammer was much of the entertainment of the game.
The4thCircleauthor23 Apr 2015, 03:09
Okay it's been a few days so I'm going to drop a bombshell: there are a couple of cheat codes in the game if you want to test the extent of the engine. Hitting l will ensure your hammer levels up on the next swing. Hitting p will give you a free coin. Baddies get tougher and faster every 5 coins.

Have fun.
The4thCircleauthor23 Apr 2015, 03:10
That's L and P, sorry. Should have made them upper case.
jtpup023 Apr 2015, 15:11
That was awesome, would definitely play a more polished version of this if further developed
KloudRazor
KloudRazor26 Apr 2015, 14:39
It's simple and I love it!

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