A throwback at 50's B movies. Absorb projectiles of your own color to grow or the opposite color to shrink. Grow too much or shrink too much and you're dead!
I loved the intro, and the voiceover... And the graphics filter and everything just set the mood really well. The music is...strange, but so is the gameplay. And yet, in spite of the strangeness, this little one-button game has a decent amount of replayability. It was much harder than I expected since it's entirely possible to get a lot of one color in a row and get to big and/or small if you don't actively switch colors. Good stuff.
This feels like its based around a game mechanic that just didn't quite pan out. Its still good, just not as much as it seems it should have been on paper.
The execution of the mechanic feels pretty spot on though, along with the graphics. The music is a little bit grating, however.
A pretty fun idea for a 1-button game, that would work great on mobile devices. The problem is, there is hardly any gameplay in it and it gets old pretty quickly. I wish there were more ways to interact with game or at least something different actually happened from time to time during the gameplay.
What I really liked about this game is the theme. The graphics and music add to it, making me feel like I'm playing a game on something like Atari 2600, but with music, which is actually not bad, but a little repetitive.
wow, nice music with graphics! but i didn't undestartnd: i should balance in my size to survive? got too small or too big - you are dead i have got around 1k score! ;)
Really liked the idea of the game and the filter looked very nice - although I think the fact that you die if the monster shrinks OR grows too much was a little confusing. As you're playing the game you're not really sure whether you're almost too large or too small.
Funny game full of potential, maybe could change the distribution of white and black missiles, 'cause if you do nothing the monster can survive for long time.
I think the gameplay concept needs to be fleshed out a bit more. One of the issues is that you can probably not press X at all, and still be fine. It ended up feeling like less of a game when I figured that out. However, you did make a few things very nicely. The graphics were simple and elegant. The filter made the visuals a bit more interesting, and the intro was honesty what I liked the most.
very confusing to me; a lot of mental over-head for someone just jumping into it for the first time, and that's made worse by the fact that there was no in-game instruction/tutorial. Otherwise, good job
Comments33
Game is without ending? Just scoring?
The execution of the mechanic feels pretty spot on though, along with the graphics. The music is a little bit grating, however.
well done :)
What I really liked about this game is the theme. The graphics and music add to it, making me feel like I'm playing a game on something like Atari 2600, but with music, which is actually not bad, but a little repetitive.
but i didn't undestartnd: i should balance in my size to survive?
got too small or too big - you are dead
i have got around 1k score! ;)
is there an end to this?