Clickacabra

Overall★★★★★★★★★★3.26
Fun★★★★★★★★★★3.11
Innovation★★★★★★★★★★2.85
Theme★★★★★★★★★★3.43
Graphics★★★★★★★★★★2.46
Humor★★★★★★★★★★3.15
Mood★★★★★★★★★★3.12
Coolness★★★★★★★★★★50%
CLICKACABRA
Use your clicking powers and Chupacabra army to take over the world in this Ludum Dare 33 clicker game!

!! RUNNING THE GAME IN A NEW WINDOW MAKES IT RUN A LOT FASTER WHEN IDLING THAN IN A BACKGROUND TAB !!

-CLICK THE SKY DURING DAYTIME TO KILL LIVING PEOPLE
-Click icons to buy Chupacabras and other things!
-Chupacabras turn Dead people into Flesh at night, which you can use to buy more things!
-Go until infinity! (try to collect more gems than your friends?)

screenshot

Comments11

aeveis
aeveis24 Aug 2015, 05:29
Pretty fun! I'm still letting it go on in the background. The biggest for me is that button clicking doesn't detect unless there's both a down and release on the button itself. There's also a bit of lag on the button after a while.

Visually I think if the buttons looked more press-able- It was hard to distinguish for the stats.

Design wise it seems the first bottleneck is the puppies- once you upgrade that things go a lot smoother and faster. After though it gets bottlednecked by the day walkers- it generates much slower than everything else, and so I need to wait a long time for just that so I could build more nests. I think it could be interesting to reach points where different bottlenecks appear, and so the player has to focus on upgrading a different thing - I guess that probably involves tweaking with the upgrade values.
ruthiepee
ruthiepee24 Aug 2015, 20:21
I adore this game, and the abstract representations of the units. What makes this game fun after playing it for some time is the balance between clicker game --> idle game. I'm leaving it open in a window for a while, need more puppies!
rotpar25 Aug 2015, 04:06
Very, very interesting! I played for a while.
Kalkatos
Kalkatos25 Aug 2015, 04:34
Human population is being replaced by Chupacabras! It's evolution, baby! :P
uvwar
uvwar26 Aug 2015, 23:04
Maximum Chupas
hgcummings26 Aug 2015, 23:43
Interesting concept, definitely fits the theme well. I found it a little too abstract and did feel a bit too much like just pushing numbers around, but with some stronger visuals around the core mechanic I can see it being a bit addictive.
01010111
0101011129 Aug 2015, 17:58
Really cool game! I thought the day/night cycle was a really interesting thing to have in a clicker game, and I really like the interaction between the day/night, chupas/daywalkers, dead/flesh stuff. I did quickly find that there was nothing really to spend my flesh on - once I was generating chupas/walkers, clicking to get one while I had thousands felted like a waste / there was no point on spawning more chupas because I was already converting more dead to flesh per second than I needed - also making the flesh harvesting not necessary / the puppies already have my people population into the millions so I don't want to click them, so now I'm just idling waiting to spawn more daywalkers. I do like the diamonds for some reason. At first they seemed unnecessary, but now I want more...
chrissou29 Aug 2015, 21:14
Nice clicker game
BtheDestroyer1 Sep 2015, 03:04
Pretty good game, kind of similar to mine, actually. Just a bit more... morbid ;)
KilledByAPixel
KilledByAPixel7 Sep 2015, 23:07
- good concept for clicker game, day night cycle works well to give player time to buy stuff
- better art would really help
- an ending would be nice, just to feel some kind of resolution
- it should say the name of things on each icon
- needs to show more stats, like how many days have i been playing, how many people died total, etc.
- i didn't find any diamonds :(

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