Consumption

Consumption

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.08
coolness: 0.79
fun: 2.98
graphics: 3.90
humor: 2.10
innovation: 2.67
mood: 3.08
overall: 3.38
theme: 2.30
A simple survival sandbox game that was originally intended to be a compo entry, but ended up needing longer to make the game I wanted. Actually my second survival game for Ludum Dare, this one went much much better than the last. You would never believe me if I said I don't really like survival games.

Just a windows build for now, I'll hopefully add other builds as I can test and release them. Should be soon, assuming that there are no issues.

You are left to survive in a miniature ecosystem, but be careful as your needs and desire to build can quickly cause the world to go badly wrong if you consume recklessly. If you are not careful you will become the monster that is destroying the world.

After picking up an item you can craft with it by clicking on it on your inventory screen, then select a recipe to craft it (provided you have enough resources).

You start with no tools, but you can craft rocks that you pick up off the ground to make a knife, which should be enough to get you started.

If you guys build anything cool in my game and take screenshots please send them too me its super cool to see what other people make in my game. Good ways would be to post links in the comments or to tweet them @Aevek

UPDATE 1.1

Two game breaking bugs have been fixed. In accordance with Ludum Dare rules(?) the original is still available, but I recommend the 1.1 fixed version. Everything else is the same.

​-Bug preventing inventory from being opened

-Bug preventing the end of the world

Controls

WASD to move

TAB to open inventory

E to interact with objects

1, 2, 3 to change tool

Click to place object in build mode
Found a bug?
Tell us on Discord