De-monstration post mortem
Hi. My name is Alexzander Protasenya. I’ve made the “de-monstration” game for this LD33.
The hardest thing with post-mortems for jam games and prototypes – when do you declare that “mortem” part? When the jam is over? When you’ve made everything you wanted for the game? When you just give up on making it better?
I’ve decided to go with the last one. De-monstration have recieved a considerable lot of feedback for its idea and gameplay. My guess is, that means I’ve made it just complete and fun enough. I’ve never planned turning it into a commercial game, so I thought I’d call it a day, archive it and go onto other interesting stuff I’ve got going on and brewing up.
Before we start, I’d like to send bright thank-rays to every LD participant, who have rated and commented my game. Thanks, folks, that was a lot more and better than I expected! 😀
Read on for the idea overview and “went wrong/right” lists.
Source: ludumdare.com archive