Moon werewolf post-mortem (LD33)
Hello, people.
Time logs and post-mortems written by the authors of Ludum Dare 33 games
Hello, people.
(by Pascal Pouvereau)
This is the postmortem for the game I made in two days for the Ludum Dare 33. The game is called “Monsterhythm”. You can find the Ludum Dare entry page here and you can…
Oh my, it’s late, but better late than never :) This is the postmortem for the game Architect Of Terror I made in three days for the Ludum Dare 33. Note: this postmortem…
This post is the second part of a three part article. If you missed the first part here it is : Internship Adventure – Graphical Making of – Part 1.
Sorry to anyone who took the time to rate my “game”.. I knocked it up in about an hour before submission time to show a proof of concept.. But it was unfair to ask for…
My LD33 Compo Entry, King Pong, was hacked together in six hours and as such, was not really meant to be a totally serious entry. I therefore didn’t rate so many of…
My game this time around was made in Twine. I had planned to make a Twine game for some weeks before LD33 began, but although I wanted it to be an exercise in prose,…
We’re Cosmic Adventure Squad, and we made Super Sea Serpent Simulator during LD 33!
So, my game Within suffered a lot due to real life experiences I had to deal with during this event. I almost opted out of the event completely, but thanks to a few good…
I did better than last year on every category ! Still not on any top 100, but I’m close to it :) Surprisingly, I got a rather good grade on “Humor”, I am not sure what…
In this post, I’ll talk about my experience as a graphic artist in this gamejam and I’ll expose you some graphics process we used in our game. We were two graphic…
One way or another I ended up here alone this time. So I decided to convert it into my first Compo – personal mini challenge.
We’re Cosmic Adventure Squad, and we made Super Sea Serpent Simulator during LD 33!
So I think I did a lot better than last Ludum Dare. I avoided some of the mistakes I made last time, and made a better game.
Howdy everyone, considering that we’re on the eve of when judging should end, and we all receive those ratings we’ve been dying to look at for a few weeks now, I thought…
Hey everyone! As of writing there is one day left to vote on entries for LD33. I’ve had a load of fun developing my own entry, which I’ve gone into detail in a post…
Hi there! I participated in the Jam and created ‘Office Hours’ which is a fun, upbeat shoot’em-up style game!
With the judging period closing in a couple of days and having had loads of great feedback on our game, I thought I’d write a bit about our game. More specifically, the…
Hi there! DDRKirby(ISQ) here with my =10th= LD entry (wow!), Melody Muncher!
We’ve been putting this off for a little bit, but now is as good a time as any to show off our Jam entry.
Hi! It’s slightly late but I figured I’d finish up the post mortem for my entry, Museum City Boat.
The theme this time was “You are the monster”. This is an interesting theme as it’s open to many interpretations. We decided to avoid a typical monster scenario and went…
Greetings! I hope by now you have all had the pleasure (or misfortune) to play my LD33 entry: “Trump 3016“. The game stars Donald David Trump as he strives to reach…
Hello to everyone reading this! This was a fun contest and my first time participating ( I heard of it 1 Month ago and instantly decided to take part in it!). This also…
Hello everyone!
Hey all!
I’m only 2 weeks late, that’s not that bad.
Hello everyone!
With little over a week left in the voting period, here’s a quick recap of my thoughts on this LD.
Below is duplicated from my own site: Twoplus Games. Not-yet-postmortem because I need to see the score before calling a postmortem 😛
Howdy! This was my third attempt at a Ludum Dare event, and my first submission. Thus, my first post-mortem.
My game was Thursday the 12th, Lake Polygon. http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=41214
Thanks very much for all the feedback on my entry, Groll’s Revenge. Please give it a try if you haven’t yet.
Hi everybody,
Hello, everyone! Two weeks had passed, it’s time to make a retrospect of my success and failure (…in hunting and eating you! kidding! (-: ).
Hey! My name is Nik and I’m a guy behind art, SFX and core game mechanics of Don’t Crawl. In case you haven’t played the game yet, it’s a multiplayer competitive…
Since this was my first LD for the compo, it was quite a challenge for me, but I think, that what I did come up with was a good result.