Gargoyle Simulator

Overall★★★★★★★★★★2.48
Fun★★★★★★★★★★2.31
Innovation★★★★★★★★★★2.69
Theme★★★★★★★★★★3.39
Graphics★★★★★★★★★★3.03
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★2.97
Coolness★★★★★★★★★★60%
Instructions: adding this since folk didn't figure out at first,
-you HOLD either space or mouse button to fill up scare scale, RELEASE button to start scaring
-scaring reduces size of evil spirits, once they are reduced enough they fly away
-the bigger the size of spirit when it gets to left side of screen, the more damage it will make, ie smallest spirits will either just make child sick or finish it off one which is already sick, largest ones may take several out at once

Well, this is not 1% game I wanted to make, had only 12 hours of actual work due to circuimstance, but if you like the idea let me know and I'll try to finish it later.

I'm submiting this in last minutes, don't even got time to write a proper description here.

All I can say is, this is a gargoyle statue simulator, in which you use your ugly mug to scare off evil spirits and protect innocent children who live in this gothic institution / foster home from getting sick.

Its a one button game, hold either space button or mouse click, watch the scale at bottom of screen, watch kids at top, and thats it really :P

Its 4 am, I'm out of here.

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Android: this image should containt QR code for easy download of .APK file for android http://psihooo.com/simgargoyle/qrcode.simgargoyle.png

screenshot

Comments17

Death_Desire24 Aug 2015, 02:16
10/10. Make Ant Simulator next.
Aurel Bílý
Aurel Bílý24 Aug 2015, 09:07
Nice. A tiny bit confused at the beginning (no explanation for what to do), but easy enough to figure out.
Wolar24 Aug 2015, 09:40
It took me some time to figure out how to scare. I love the art.
bodsey
bodsey24 Aug 2015, 10:02
It's nice work still. Pretty interesting basis graphically speaking. It's not "fun" per say, I'd be interested in knowing what you would have added
cgriff24 Aug 2015, 12:07
Nice graphics and general atmosphere. Controls + HUD a little confusing.
Andrew24 Aug 2015, 15:23
Spamming a lot of smaller scares seems more effective than letting out a bigger one. Maybe some nonlinear scaling to the charge bar's effectiveness would fix that.
aberdeenphoenix24 Aug 2015, 19:03
Would definitely be interested to know what you would have added if you had time. Nice work for 12 hours.
Stechas
Stechas24 Aug 2015, 22:13
The game could be more challenging and maybe something that displays how long are you successfully protecting innocent children would be nice. You have created cool atmosphere in so little time, nice job!
Simonaiso25 Aug 2015, 11:10
Nice game, like the artwork and concept. It's a bit simple to play for more than a minute, but thats fine!
Legulysse
Legulysse25 Aug 2015, 13:58
haha that gargoyle's face :D !
retrogradeorbit
retrogradeorbit25 Aug 2015, 14:01
Didn't Vote cause it didn't run. Firefox or chrome on linux.
glerikud
glerikud25 Aug 2015, 14:01
Nice work. Although the GUI is a bit confusing.
ArchBang
ArchBang25 Aug 2015, 20:49
Nice art! Works just fine but needs to be made more challenging. Good work in the time you had.
NuSan
NuSan28 Aug 2015, 18:11
Interesting idea. I like the smiley progress bar at the top ^^. The gameplay is a bit too simple. I like the art style.
ReddogStone
ReddogStone8 Sep 2015, 17:33
The strategy in my case was clicking as fast as possible. Either I'm a fast clicker or the ballancing is off. I liked the atmosphere.
crucknuk
crucknuk9 Sep 2015, 09:42
Nice entry for only 12 hours, good job! ;)
AnglerteamGames10 Sep 2015, 17:57
Really enjoying the art style and wish you could've had more time to take this further!

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