Greed

Fun★★★★★★★★★★2.25
Gameplay★★★★★★★★★★1.38
Presentation★★★★★★★★★★2.75
Coolness★★★★★★★★★★35%
Seeing that some people didn't respect the time limit rule, I decided to edit this entry past deadline and point to version with two very minor big fixes which make this more playable.

SO, PLAY THE GAME!
"This was the first time I participated, thanks in advance to anyone who at least gives this game a shot. Since no-object-repeating rule was too crippling I decided to approach this project with a very light hart. It was made in 8 hours of sloooow work, and you can notice how artwork suffers in last few screens, in the end I even had to pinch a photograph from internet. Although very minimalistic, the game hides a compelling storyline."

Genres: adventure

Comments8

Tyler
Very humorous, but there was no gameplay. I like the art style, if you could add some more interactivity it would be a great game.
An Artgame! Nice graphics to see but actually nothing to play! Nevertheless I like the message: If you are greedy, you need some luck to find someone who is more greedy, so he is hit by the car instead of yourself :D
wyverex
The graphics were nice, but really wasn't a game. I just held down the right arrow...
McFunkypants
Nice graphics. Wish you could move just a little faster, I kinda dragged. But I love the windy animation and sounds. My favourite part? That cute CAT in the background. Very well done!
Austin
The game was pretty funny actually. I didn't get much out of it, though. Great job drawing all those different backgrounds, though. It'd be funnier if you had more control over his speed, maybe by button mashing or jumping over things. That way you'd really feel like that money was drifting away and it wouldn't feel so "preset."
aww it didn't let me pick up the money at the end :(
the31
I like it. Humorous at first, and then it gets a little more serious. I like an art game every once in a while.

However... I was one of the ones who "didn't respect the time limit rule" and I think you put my kind in a bad light. These are miniLDs, looser than the normal LD's. I respected the rule as I saw fit. I lost quite a few hours to family activities, and I wanted to be able to show a finished product instead of a work in progress that would never be completed out of frustration. If this was a normal LD, I would have made my game at the same time as everyone else.

In fact, I think you should have taken a full 48 hours--it might have helped you finish the art without dropping quality and maybe smooth the movement (which is probably the one critique I have for this as an art game). Overall, I really enjoyed it.
David Koontz
The movement was so incredibly painfully slow when I played the web version. I don't mind art games, but geez, it was like 30 seconds per screen.

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