A backwards JRPG. It's missing most of the features that would have made it interesting but it's a nice baseline RPG system that I can make good later on. The monster was supposed to have a home life in addition to the battle system but I never made it that far.
There's no sound, no effects, no background art, no tutorial, no damage or status effect indicators, and it's about as balanced as I could make it in 30 minutes. Also you can't die.
How to play: Click the trapezoid under a character to select them, then use the four buttons at the top to pick an action.
Issues: -Resolution issues have been resolved! Thank you Canvas Scaler! -If you hit the knight even though you have someone else selected, it's because he taunted you.
Really liked the concept, shame these was no actual losing or winning conditions, just a 'you died' 'you won' popup and click to restart would have been enough.
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