
In the name of science!
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
DISCLAIMER: The spritesheet animations were made by crumpeted!
------------STORY------------
An experiment is being made in the lab... After you are the test subject...
[10 minutes later]
The experiment went horribly wrong! You turned into a monster and you want revenge! You will need to kill the most people in the building to succeed. Can you do it?
-----------------------------
---------HOW TO PLAY---------
WASD to move!
Walk over an item to pick it up!
SPACE to attack!
Attacks will be melee if you you don't have a gun. Once you have one, you can shoot using space.
Turrets will shoot you every 1.5 seconds. You can deactivate one by doing a melee attack. Shooting one will work in the post-jam version.
Soldiers will do their best to shoot you. They shoot every 0.33 seconds. Kill one and get 20 points! They will also drop a gun.
Humans come in two forms: Scientists and citizens. The one chosen is random and there is no 'common' one. They will simply walk around and give you 10 points when killed.
Spawners (the doors) will spawn a human every 10 seconds. There is a 10% chance they will spawn a soldier instead. Be careful!
Exit signs will take you to the next level if you have enough points (the score will turn green)
--------------------------
------------STORY------------
An experiment is being made in the lab... After you are the test subject...
[10 minutes later]
The experiment went horribly wrong! You turned into a monster and you want revenge! You will need to kill the most people in the building to succeed. Can you do it?
-----------------------------
---------HOW TO PLAY---------
WASD to move!
Walk over an item to pick it up!
SPACE to attack!
Attacks will be melee if you you don't have a gun. Once you have one, you can shoot using space.
Turrets will shoot you every 1.5 seconds. You can deactivate one by doing a melee attack. Shooting one will work in the post-jam version.
Soldiers will do their best to shoot you. They shoot every 0.33 seconds. Kill one and get 20 points! They will also drop a gun.
Humans come in two forms: Scientists and citizens. The one chosen is random and there is no 'common' one. They will simply walk around and give you 10 points when killed.
Spawners (the doors) will spawn a human every 10 seconds. There is a 10% chance they will spawn a soldier instead. Be careful!
Exit signs will take you to the next level if you have enough points (the score will turn green)
--------------------------