Thomas was a shape

by pta2002
Overall★★★★★★★★★★3.39
Fun★★★★★★★★★★3.28
Innovation★★★★★★★★★★2.22
Theme★★★★★★★★★★4.22
Graphics★★★★★★★★★★2.78
Audio★★★★★★★★★★2.44
Mood★★★★★★★★★★2.47
Coolness★★★★★★★★★★28%
DISCLAIMER: The font used was not made by me, it is Museo Sans 500.

---

CONTROLS:
WASD/Arrows: move
Up/W/Space: jump
[1-8]: shapeshift into slot

NOTE: You will not be able to shapeshift if you don't fit! If you can't do it, try moving a little!

I will let you guess what each character does :)

Genres: platformer

Comments17

Xoko1417 Apr 2016, 17:22
My computer says it has a virus!
pta2002
pta2002author17 Apr 2016, 17:53
Xoko14 don't worry about that it's because the file isn't commonly downloaded.
Donni1117 Apr 2016, 18:34
Is there a online version available ?
Max Amaden18 Apr 2016, 17:09
I'm a big fan of Thomas was Alone and your game certainly hits that high note! My only qualm is that it's very short (and doesn't have a majestic narrating voice) :P

Keep up the good work!
RedPanda
RedPanda18 Apr 2016, 18:06
Very nice idea! And execution!
I did stuck in a wall one though :P
chromebookbob
chromebookbob18 Apr 2016, 18:12
Good idea for a puzzle game, fits the theme well
CMLSC
CMLSC18 Apr 2016, 18:41
CMLSC wrote comment that game was fun.
Constructive criticism: Please test your game for bugs more next time. :P
TheCain18 Apr 2016, 22:38
it was okay.
Frozen Fractal
Frozen Fractal19 Apr 2016, 16:29
Your game keeps highlighting me in IRC since my name is Thomas. And indeed I pressed space to restart. Nice :)
Interface
Interface20 Apr 2016, 01:41
Well, it is (as listed on itch.io) a ripoff of an existing game, but nonetheless it's a good game :-)
WERT Studio20 Apr 2016, 17:08
I miss the sadows of the original but a good idea.
g1234520 Apr 2016, 19:45
I've played the original, and this one has some really tricky/unfair jumps.

But overall it was very good for a 14 year old. I gave quite a lot of stars for this game too.
nintendoeats22 Apr 2016, 20:46
That was difficult. The misdirection at the end of level 2 is nice. It did become irritating when I knew what I had to do but couldn't do it. I generally feel that a game should either about figuring out what to do, or about executing something obvious. Other opinions are available.

The large red rectangle was a clever ability I thought.
deadbodyoutline28 Apr 2016, 04:04
Nice and funny, pretty cool tribute to Thomas was Alone!

Had some problems when changing shape at certain locations, maybe something was blocking me from shapeshifting.

Oh, and it worked perfectly on wine ;)
the31
the3130 Apr 2016, 14:35
Neat simple idea, the essence of a shape shift. I haven't played Thomas Was Alone, but based on screenshots I can guess at the similarity.

I got stuck here: http://i.imgur.com/f5ksXKS.png. I didn't know how to jump up and move left enough as the thin flat thing to get through those slats. Earlier in this same level, as far as I could tell you needed to move left at the beginning of the level without knowing what's below you. I assume dying is the only way to restart the level... but it didn't seem very clear if I should be jumping off the edge to reset.

Another little thing I didn't quite like was the way shapeshifting "swapped" the slot with your current shape. This made me think that I had to look at the upper-left a lot to plan out my shape shifts... but as long as the game stayed slow that didn't seem like much of a problem.

You've probably already thought of this tweak, but: when you try to shapeshift to something bigger and there isn't room, it would be great if instead of blocking the transform you could "push" the player into a working position if one exists. You can think of it like the shape shifting gradually: if you push the new shape out of collisions, is there a place where it works? If so, just put the player there. That along with some audio cue for "shapeshift blocked" would help, I think.

Cool idea, really fits the theme!
DDRKirby(ISQ)8 May 2016, 02:25
No narrator?? xD
csanyk
csanyk9 May 2016, 14:34
I literally got as far as the first shape shift, went under the narrow bit, and then got stuck because I couldn't jump over the hump in the floor and couldn't figure out how to shape shift back to the original red square shape. I wish I could have figured out how to get anywhere, so I could truly experience the game. As it is, the game makes me feel like I must be stupid, because I have to be missing something obvious/simple and can't figure it out.

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