Fight on the side of Robopeace organization against the evil Megacorp. Be stealthy and use the environment. We are strong together! Oh, and can you guess what's inside a SuperBox?
Have fun! We really enjoyed making this one.
I plan to upload linux tarball with source so you can build it yourself. Meanwhile, it should run really well with wine!
Authors: Andrius Mitkus Žygimantas Bruzgys Martin Haag
UI needs better feedback: clicking frequently gives either very minimal feedback or no feedback at all. Ending your turn has no feedback if the enemies choose not to move. No visual indicator of whether a robot has moved and/or pushed this turn.
Mechanics were slightly more interesting than I was expecting, but when I got to a level I couldn't figure out, the enemy movement made it not very fun to keep trying at it. They seem to have very simple movement rules, but then sometimes they wouldn't move even if they had a path to me?
To put it another way, I think most good puzzle games allow you to look at a level and think everything through in your head. You can't do that so much here.
The level I got up to had two of my robots and three enemies, separated by a crate.
Great work! Took me a minute to figure out what I was doing on the first level (I may be slow), but once I got going it was a good fun puzzler. I got stuck on the room with the enemy robot on the long corridor with the hole at the end.
Comments18
Hard to say where the monsters are gonna go tho :)
P.S. The SuperBoxes surely contain kitten jerky.
The challenges are really nice and well thought. Sometimes, the game reminded me a bit about sokoban. Maybe it was the boxes.
Anyway, the game was really well thought! Congrats! :)
Mechanics were slightly more interesting than I was expecting, but when I got to a level I couldn't figure out, the enemy movement made it not very fun to keep trying at it. They seem to have very simple movement rules, but then sometimes they wouldn't move even if they had a path to me?
To put it another way, I think most good puzzle games allow you to look at a level and think everything through in your head. You can't do that so much here.
The level I got up to had two of my robots and three enemies, separated by a crate.