
keturi
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
A minimalistic roguelike in 128x128 pixels.
Your objective is to find the room. There are many rooms like it, but that one is special. Good luck!
I tried to make a few simple rules which can interact in interesting ways. The core mechanic is weapons - there's three different ones (won't spoil it here) and they have "charges". If you ran out of charges, you cannot attack! I'm quite happy with how it turned out. It's not very difficult to win for a roguelike, but you'll very likely die a few times.
Controls - arrow keys.
Made using Pico-8.
Your objective is to find the room. There are many rooms like it, but that one is special. Good luck!
I tried to make a few simple rules which can interact in interesting ways. The core mechanic is weapons - there's three different ones (won't spoil it here) and they have "charges". If you ran out of charges, you cannot attack! I'm quite happy with how it turned out. It's not very difficult to win for a roguelike, but you'll very likely die a few times.
Controls - arrow keys.
Made using Pico-8.