MISHMASH post-mortem

Hi all,

I’m on vacation in Bulgaria, and saturday it was rainy, so I decided to enter LD. Of course sunday was sunny so we went to the beach instead. Anyway, I worked appx. 8h on the entry, and being not home meant I was only with my laptop and without my usual software and tablet. I took my notebook to the beach and draw the assets which I photographed.

I used this very image and cut my assets from it

I used this very image and cut my assets from it

Note that while cutting assets from the photos I added a small drop shadow. I was afraid that the paper texture would create a mess visually, and also I wanted to build on the “craftwork” visual.

monster

I used Playmaker. It’s the first LD I do with Unity and Playmaker. It’s very helpful for small routines and animations, but it can be a pain for more complex algorithms. I wouldn’t say there are complex algorithms in this game, but I lost time at some point doing one thing it would have taken me less time with scripting (it was making the multi-color jauge for the planets)

Overall a great experience. I ended up rushed things a bit on sunday night, to put at least some music and to put together the title screen I had in mind. My only regret was I didn’t have time to test the game properly, although I’m used to iterate a lot. Comments on the game so far seem to support this idea, as the major complains come from things I just didn’t test, like gameplay loopholes.

Here’s my work time breakdown :
– 3h for basic gameplay scripting on saturday. Tested only a bit to check if it was at least fun and functional
– 1h or so of drawing, best assets creation of my life, lying on the beach
– 1h or so of processing assets, back to reality, this was the most painful step.
– 2h for extra scripting (menus, fx)
– 30 min for music composing

I wish I took more time to test the game and to put more sounds in it, but I think my gf would have killed me.

Comments so far have been great and constructive, from my friends or from LD devs. Now I’m starting to wonder where will I take this prototype. Will I turn it into a full game and release it ? I need some more time to consider the question.

Title screen

Title screen

If you want to play the game it’s there!

Source: ludumdare.com archive

Found a bug?
Tell us on Discord