Wow!Relly good one! Like the tactic elemnt in your game as well as visual representation! Tere is no the theme but anyway this is really good game, and I've enjoyed a lot, thanks!
Really love the paralaxing. Interesting control scheme, worked well after a while. Felt my self actually getting competitive, so I think it was well executed!
I got way more into this then I expected to. The introduction with the two announcers set the mode perfectly and the way more players per team are added was a great way to do difficulty curve in a short time. Excellent entry all around.
Very VERY good game!! Loved the mechanics, you can pull some cool strats! The graphics and the music are great! It is a bit too easy in my opinion, but lots of fun. Also one moment the AI just stood there until I scored, and I couldn't shoot if I was right next to the goal.
Wow, this was awesome, really solid entry in all aspects! the mechanics are great. I have a little complaint, the radius of the player that you can click to select is small and often you would miss the click. Really well done!
Such a refreshing game to play within LD. It took a few tried to get used to the controls, but after that, it was great. The visuals were very appealing. Giving the player micro-goals (no pun intended), separated by the commentating was a great decision. Great entry, bravo.
Incredibly polished game! The art style is fantastic, it's a great take on the theme and the gameplay is interesting. It was a bit difficult to begin with, but I really got into it. Fantastic entry!
Wow, winning felt nice :D. Cool game! Super-polished, with very nice mechanics (although "Timeout" is a bit confusing name, even after reading the instructions takes some time to understand the importance of the space button), and very fun to play. The AI worked nice for me, they were a though defenders and even scored a goal.
Yeah, I had fun. The controls were hard to get used to at first but once you got the hang of it, this was so much fun! This is a very innovative take on the theme. Good job guys! The AI is great and responsive. Great entry for such a short time.
This was wonderful. The music, graphics and the announcers really added to the whole thing. This is one of the favorites I've played so far.
I would have liked to play an actual game though. Pick a number of players on a side and duke it out for X minutes.
The only thing that felt weird was that I held space to give orders but would pass and shoot in real time. I understand this was for game balance reasons, but it felt a little awkward. I bet if I played more it would be fine.
It reminded me a little of Mutant League Hockey and Mega Man Soccer :)
This should totally be developed into a full game.
Perfect scores from me. The game idea is quite original and you've managed to fit the theme very cleverly (the skeleton announcer at the beginning and between goals were an awesome touch). Polish in graphics and audio was incredible for the amount of time, and the mechanics feel smooth, engaging and most important, FUN. Perhaps having the ability to define behaviour presets that can be overridden at any time by a player command could enhance the pacing, but I really like the micromanagement part as the core, too)
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Add me to the list of people who love the announcers. The art and music are wonderful. It felt like my guys were bumbling around a lot of the time but I think that's that's part of the charm and it was still really fun.
Well done! I really liked the game. The controls were shown quite quickly in the introduction, but luckily they were also written below. The controls felt quite natural after a while. The graphics are very nice, there is much detail, and I probably still missed a lot while I was focusing on playing. I also liked the music and the commentators. :)
Super neat idea! I included it in part 22 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/CgBnxdy5Yfk
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Excellent entry all around.
It is a bit too easy in my opinion, but lots of fun.
Also one moment the AI just stood there until I scored, and I couldn't shoot if I was right next to the goal.
The only downside is that I was enjoying it too much for it to end so soon :P
Great job!
Reminds me snes for some reason.
Awesome job guys!
Overall, a great game! Good job!
Yeah, I had fun. The controls were hard to get used to at first but once you got the hang of it, this was so much fun! This is a very innovative take on the theme. Good job guys! The AI is great and responsive. Great entry for such a short time.
-Loi LeMix
I would have liked to play an actual game though. Pick a number of players on a side and duke it out for X minutes.
The only thing that felt weird was that I held space to give orders but would pass and shoot in real time. I understand this was for game balance reasons, but it felt a little awkward. I bet if I played more it would be fine.
It reminded me a little of Mutant League Hockey and Mega Man Soccer :)
Perfect scores from me. The game idea is quite original and you've managed to fit the theme very cleverly (the skeleton announcer at the beginning and between goals were an awesome touch). Polish in graphics and audio was incredible for the amount of time, and the mechanics feel smooth, engaging and most important, FUN. Perhaps having the ability to define behaviour presets that can be overridden at any time by a player command could enhance the pacing, but I really like the micromanagement part as the core, too) %0
Just the AI, may be annoying but it's not offensive enough. ;)