The particle effects are decent, and I especially like the feel and effect of shooting. I think some audio, even some simple bfxr sounds, would have gone quite a long way, though.
For such a simple game you clearly put a lot of thought into the attack. It feels highly polished and really has some good oomph behind it even without any sfx.
Solid! I really enjoy how the game looks 'drawn' as you play it. I also like that the garden is in the shape of a smiley face. The shooting mechanics are great, and I like the feel of the destructable environment. Nice work!
Lol, das baby schlaft nicht. XD Man, audio would have been great, oh well. The particles while charging were nice. I love to have a beam charging so that, when I die, I can blast my killer, saying "You're comin' with me, #@$%^!" Oh, and yes, I said KamehameHAAAA quite a few times.
If I get it right - I am the Illuminatti eye killing other Illuminattis without an eye? That just what I need right now! Awesome! Animation is really smooth.
I love how the game looks kinda meh in a screenshot, but in motion it's really awesome! A lot of people are mentioning the particle effects, they're really awesome. I kept getting killed by enemies spawning on top of me :< but it's pretty fun! Nice work partner!!
Shooting the beam feels really powerful, all it was missing was a bit of sound effects. Like the hand drawn graphics, even if they're a bit rough. You made a simple idea into an enjoyable game, good job!
Wow, I love the particles and the pupil getting bigger when you charge, such a cool effect. Also, super fun to kite them around and kill off 10+ at a time in a line :) Very satisfying. Nice job!
simple concept with basic but effective graphics. found a couple of bugs where I would either be stuck moving in a direction or be charging my laser without holding the mouse button, unfortunately couldn't recreate them so not sure exactly what causes them. game would really benefit from some audio, and it would be nice if the score and instructions were on a GUI element rather than in a set place on the level. good effort!
J
Jani Nykänen29 Aug 2015, 18:04
But I don't want to kill YVs! Not sure are those the same YVs I'm thinking about (or from the same game), but if so, then I would rather use that eye beam to kill Lil Hunter...
Very fun mechanic! Graphical elements like the particles and the tree and grass swaying bring a real cohesion to the goofy aesthetic, and smooth motion of your monster's dilating pupil juxtaposes nicely with amorphous eyes of those invading isosceles wannabes. Keep it up, I dig it.
Comments29
Audio would have been nice. Good stuff.
The shooting mechanics are great, and I like the feel of the destructable environment.
Nice work!
My only gripe with the gameplay is the garden invaders can spawn on or next to you. I'd make it so they can only appear offscreen.
As MapleQuest mentioned, some simple sound effects would have been very beneficial.
I like the animations. Even though I suppose they're not really impressive from a technical animation standpoint, they're really lively.
The particle effects are nice.
I like how you can scorch the leaves off the trees.
Nice job!
Man, audio would have been great, oh well. The particles while charging were nice. I love to have a beam charging so that, when I die, I can blast my killer, saying "You're comin' with me, #@$%^!" Oh, and yes, I said KamehameHAAAA quite a few times.
Nice job!
Anyway, nice game.
Even though it doesn't have audio, it's got a nice mood, thanks to the art style, mainly.
Controls also work nicely and the gameplay feels pretty solid.
Also, +1 because you can burn the trees. :P