Ludum Dare #33compo
Monster Mash
Create your own monster and take on adventurers in Monster Mash. Use the bones of your foes to morph into a faster and deadlier version of yourself to fend off the growing number of bold adventurers that want your head.
[Instructions]
Download the zip file, extract everything and run the following:
- If on Windows: run game.bat
- If on Linux: run game.sh
- If on Mac: run game.command (you may need to chmod +x game.command first)
[Cheat Mode]
Press Ctrl+Alt+M at the title screen to receive some bones.
NOTE: When limbs have gone red, click in their icon in the design window to pay to heal them.
[Instructions]
Download the zip file, extract everything and run the following:
- If on Windows: run game.bat
- If on Linux: run game.sh
- If on Mac: run game.command (you may need to chmod +x game.command first)
[Cheat Mode]
Press Ctrl+Alt+M at the title screen to receive some bones.
NOTE: When limbs have gone red, click in their icon in the design window to pay to heal them.
Comments15
broiledvictory24 Aug 2015, 03:13
This game was very fun to play and I really liked the graphics, I see a lot of potential in this game, in fact.
A_Cat524 Aug 2015, 03:21
Great game did'nt fit my style

andyman40424 Aug 2015, 03:48
I was able to get the game to run on Mac. I opened up the terminal, went to that unzipped directory, did chmod +x game.command, and ran ./game.command. It worked, but I should have used some in-game instructions. My skeleton lasted through 2-3 battles before all the limbs got red. I was never able to buy anything though. Nice work for 48 hours!

ShIxtan24 Aug 2015, 04:39
game.command didn't work on my mac...

Quetzakol25 Aug 2015, 10:34
It looked like a good game, but I must have missed something... My skeleton died in the 3rd battle, all its bones became red and I couldn't do anything.
Despite that, graphics are very good and the personnalization of the skeleton was a good idea too :)
Despite that, graphics are very good and the personnalization of the skeleton was a good idea too :)

Afenda25 Aug 2015, 10:37
When i have all of my bones are red, I can't restart. Idea is fun ! good job

wesley werner25 Aug 2015, 11:15
This game is clever and fun. Nice combinations of limbs!
Budda25 Aug 2015, 13:54
Thanks all - just a note that you can pay to restore health on limbs by clicking on them in the design window after they are already selected. Not very intuitive I know, would've been one of the things I changed if I had more time.

Rothens25 Aug 2015, 15:17
nice game :P

imalerich26 Aug 2015, 03:30
Was super confused when I first tried it out, certainly needs a tutorial component, maybe also think about adding some feedback when the user performs various attacks. I could see this going somewhere pretty cool. Great work for over a weekend. Did you do this in swing or a library like LibGDX or something?
JoJoX26 Aug 2015, 09:10
A bit hard to understand the controls but funny concept!

GBGames27 Aug 2015, 16:19
I like the concept. It's simple, and I can see it being developed into a neat mobile game.
Unfortunately, when you lose a battle, the game is impossible. You have no bones to heal, and there's no way to quit.
I also found it impossible to get anywhere. If I ignore healing, I lose limbs before I can gain enough bones to upgrade. If I heal, then I lose limbs against a really tough opponent I can't fight against.
Unfortunately, when you lose a battle, the game is impossible. You have no bones to heal, and there's no way to quit.
I also found it impossible to get anywhere. If I ignore healing, I lose limbs before I can gain enough bones to upgrade. If I heal, then I lose limbs against a really tough opponent I can't fight against.
Biruts2 Sep 2015, 01:00
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

Patomkin7 Sep 2015, 14:34
The idea is very interesting, but after two or three fights the adventurer simply one-shotted all of my limbs and I couldn't do anything...







The game looks and sounded great though (from the screenshots and description).